Arannis Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He has shaved his head bald. He has a dull look in his violet eyes.
Personality: Overbrimming with self-confidence, Arannis isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: To prove his worth to the world.
Ideals: Athletic, Impeccable, Entrepeneur. Flaws: Impulsive. Bonds: Immigrant. Occupation: Sailor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 15 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1 Half-Plate. 1 Full Plate. 1 Banded mail. 1 Half-Plate.
Shedinn Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears a faded coat and loose pants complete with feathered hat and is in decent physical shape. His crest is greying and his face has many wrinkles. His eyes are gold and beady.
Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in a small desert village. His mother was a soldier and died while he was still young. Shedinn was left his mother's suit of armor and trained in its use and care. He has achieved small success as a Marshal.
Motivation: Further expansion of business; and he wants nothing more than to rejoin the army
Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Nature, Military. Occupation: Marshal
Voice: Spits and sputters
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 13
Hit Points 46 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Elven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 |
Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Immeral Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is bald on top and has large golden tufts of hair around his ears. He has gleaming, smiling amber eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a Stableman, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Masseuse
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Draconic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Manfred Burton, Male Human [Permalink]
Personal [hide]
Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather, and sports empty pouches on his belt. His chestnut hair is matted, messy, and big. He has amber eyes and a pastel hat with a red feather.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised in a white middle class family as the only child. Like his mother and his sister before him, after school he went straight into learning to become a Guard. He tends to his Guard job now, and dutifully fulfills any obligations he has.
Motivation: He's repulsed by the PC; and he is content
Ideals: Joker. Flaws: Ugly, Antagonistic, Mundane. Bonds: Job. Occupation: Guard
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 100 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 18 (+4) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Sylvan, Undercommon
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
Possessions: 3000 gp.
Habor Cryptic, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left arm. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his long black hair kept up in a rat tail. His eyes are gold and he is always smoking a pipe.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised in a white middle class family as the only child. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Habor was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.
Flaws: Mundane. Bonds: Rich, Enemies, Has a crush. Occupation: Hunter
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Good (CR 7)
Armor Class 9
Hit Points 26 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Aquan
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. Rose (40 gp). Jade (120 gp). Eye agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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