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NPC Generator

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Advanced [show]


Azgrom Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a lot of dark rich colors, with gold accents. His long blonde hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a ruthless business man, a trait he acquired from his father.

History: Azgrom hails from a village terrorized by goblins. In his 14th year, his parents were killed by a goblins raid, leaving Azgrom alone in the world. After a stint in an orphanage, he was adopted. He has been a successful dealer in antiques buying low and selling high.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Ruler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Azgrom Addington, Male Half-Orc Barbarian 5
Medium (5'10") Half-Orc, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)15 (+2) 14 (+2)16 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Orc, Druidic, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 30 pp. 1 Masterwork Musical instrument. 1 Simple lock. 1 Crowbar. 1 Average lock.


Social Check DCs


Moon Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a blue vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his blue boots flare out at the collars. His fur, while still mostly black, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is obsessed with a lost civilization.

History: He was born in a small plains village. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Being a Seamstress kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and obtaining odd cultural tabaxi artifacts is his passion

Bonds: Immigrant, Attractive, Criminal record, Adventurer, Nature. Occupation: Seamstress

Voice: Farmer accent

Attributes [hide]

Moon Of Shadows, Male Tabaxi Sorcerer 14
Medium (6'1") Tabaxi, True Neutral (CR 14)
Armor Class 13
Hit Points 60 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)16 (+3) 13 (+1)11 (+0)
Skills Deception +5, Investigation +8
Senses Passive Perception 11
Languages Common, Aquan, Terran, Undercommon
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166666665

Possessions: 1000 pp. Aquamarine (1100 gp). Star rose quartz (50 gp). Hematite (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alston Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in collared shirts and wears a proper scarf over his head. With a patchy blonde beard and wild blonde hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is extraordinarily eccentric. He does not believe in violence as a means to an end. He is a dedicated Performer but believes his peers are too gung-ho.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Pacifist. Flaws: Ugly, Insane. Bonds: Religious, Enemies. Occupation: Performer

Voice: Deep voice with rolling R's

Attributes [hide]

Alston Lingenhall, Male Gnome Monk 12
Small (3'4") Gnome, Neutral Good (CR 12)
Armor Class 12
Hit Points 84 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Performance +7, Survival +5
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +1

Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Fire opal pendant on a fine gold chain (1400 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (100 gp). A roughly beaten golden orb (50 gp). Silver comb with moonstones (100 gp). Silver chalice with lapis lazuli gems (50 gp). Jeweled anklet (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a lot of dark rich colors, with gold accents. His hair is cut close to his head. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a minor phobia of water and hates getting wet.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he is wracked by social anxiety

Ideals: Philantrophist. Flaws: Fearful, Disease, Insomniac. Bonds: Attractive. Occupation: Laborer

Voice: Forgets to breathe while speaking

Attributes [hide]

Kody Mundy, Male Half-Elf Sorcerer 6
Medium (5'7") Half-Elf, Lawful Good (CR 6)
Armor Class 13
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)16 (+3) 15 (+2)15 (+2)
Skills Acrobatics +6, Arcana +6
Senses Passive Perception 12
Languages Common, Elven, Terran, Celestial, Aquan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naeris Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dull black sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. His white hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Naeris will drive conversation. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic, Extrovert. Flaws: Insane, Hedonist. Bonds: Nature. Occupation: Farmer

Voice: Excited and jittery

Attributes [hide]

Naeris Amakiir, Male Elf Barbarian 8
Medium (5'2") Elf, True Neutral (CR 8)
Armor Class 12
Hit Points 62 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)16 (+3) 18 (+4)16 (+3)
Skills Deception +6, Religion +6
Senses Passive Perception 14
Languages Common, Elven, Orc, Terran, Giant
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 400 gp. Aquamarine (900 gp). Tiger eye turquoise (10 gp). Aquamarine (900 gp). Azurite (10 gp). Blue sapphire (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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