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NPC Generator

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Advanced [show]


Gerbo Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple grey robe with green stripes complete with hood. His hair, while still mostly blonde, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He enjoys reading and quiet.

History: He comes from a rich eastern family. He helped his mother out around the business and became quite the natural. Now he works as a painting tutor during his time off.

Motivation: He is unsatisfied with his job.

Ideals: Logical, Artistic. Bonds: Attractive, Job, Rich. Occupation: Servant

Voice: Mousy voice

Attributes [hide]

Gerbo Dunben, Male Gnome Monk 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)8 (-1) 16 (+3)12 (+1)
Skills Animal Handling +5, Nature +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. Bloodstone (40 gp).


Social Check DCs


Fenriz Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has dyed his greying blue hair a little too much giving a sharp blue color. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily eccentric. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. Fenriz liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane. Bonds: Attractive, Religious, Rich, Nature. Occupation: Tanner

Voice: growls and snarls, animalistic

Attributes [hide]

Fenriz Mystery, Male Tiefling Adept 8
Medium (6'6") Tiefling, Chaotic Good (CR 8)
Armor Class 14
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 13 (+1)11 (+0) 14 (+2)17 (+3)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: Jet (120 gp). Black opal (900 gp). Red spinel (120 gp). Smoky quartz (70 gp).


Social Check DCs


Bertram Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'2". He prefers to wear brown clothing when he does not wear armor, and his gloved hand is found clutching a hand crossbow. He has a long black beard with little hanging trinkets. His eyes are likewise brown.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in a small village he learned the ways of the warrior from his mother. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young Bertram began to lead the lost caravan. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to get laid

Ideals: Fighting, Entrepeneur. Bonds: Slave, Enemies, Has a crush. Occupation: Carpenter

Voice: Mumbles to self between sentences

Attributes [hide]

Bertram Wildheart, Male Halfling Warlock 11
Small (3'2") Halfling, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 57 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Nature +6, Survival +5
Senses Passive Perception 11
Languages Common, Halfling, Terran, Infernal
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: 100 pp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver comb with moonstones (900 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Soveliss Mystralath, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a Stetson hat to hide his balding. He has hazel eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Soveliss was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their daughter. He worked as a Map Maker, and he later adopted a second daughter.

Motivation: Regain custody of his daughter.

Ideals: Opinionated. Flaws: Racist. Bonds: Rich, Adventurer, Family. Occupation: Map Maker

Voice: Forgets to breathe while speaking

Attributes [hide]

Soveliss Mystralath, Male Elf Ranger 4
Medium (5'4") Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)12 (+1) 12 (+1)15 (+2)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Soveliss Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'9" and wears a well pressed and immaculate suit (or dress). His hair, while still mostly auburn, has prominent grey streaks. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He comes from a rich western family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He inherited the family business which he has now maintained for 3 years.

Motivation: Sabotage a competitor; and a rival would like him out of the picture

Flaws: Antagonistic. Bonds: Job, Rich, Criminal record. Occupation: Roofer

Voice: Strong lisp

Attributes [hide]

Soveliss Nailo, Male Half-Elf Cleric 15
Medium (4'9") Half-Elf, Lawful Evil (CR 15)
Armor Class 11
Hit Points 87 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills Athletics +8, Survival +7
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 1000 gp. Jet (130 gp). Obsidian (5 gp). Malachite (5 gp). Deep green spinel (130 gp). Azurite (5 gp). Coral (130 gp). Iolite (70 gp). Black opal (1500 gp). Banded agate (5 gp). Silver pearl (130 gp). Deep blue spinel (1000 gp). Obsidian (5 gp). Alexandrite (1000 gp). Rose (70 gp). Black pearl (1000 gp). Blue quartz (5 gp). Jade (130 gp). Rock crystal (70 gp).


Social Check DCs

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