Percival Gentry, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears green painted combat armor at almost all times. He is tall, broad shouldered and powerfully built. He sports a flattop hair cut. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: The child of northern immigrants he idolized his mother. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's since become an addict/alcoholic.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Justice. Flaws: Addict, Fearful. Bonds: Immigrant. Occupation: Hunter
Voice: German accent
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
Possessions: 100 gp. Banded agate (15 gp).
Drogo Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears baggy green pantaloons and a white scarf. He wears his blonde hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born several months after his mother was called into army service. When Drogo reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He's looking for his big break; and revenge
Flaws: Cynical. Bonds: Enemies, Military, Adventurer. Occupation: Bricklayer
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alexandre Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'11" has a big stupid grin on his face most of the time. He wears baggy brown pantaloons and a yellow scarf. He wears his golden hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Gifted from a young age, Alexandre studied abroad. Cursed with vampirism at a very young age, Alexandre has worked very hard to control his curse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor
Ideals: Gifted. Flaws: Disease, Mundane. Bonds: Job, Slave. Occupation: Servant
Voice: Boston accent
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 6000 sp.
Pígug Thackeray, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears baggy violet pantaloons and a yellow scarf. His moppish red hair is in a traditional bowl cut. His gray eyes have a joyful gleam in them most of the time.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Pígug enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality.
Ideals: Athletic. Flaws: Selfish, Hedonist. Bonds: Rich, Adventurer. Occupation: Unemployed
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 15)
Armor Class 13
Hit Points 53 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 |
Possessions: 2000 gp. Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (1200 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Solid gold idol (900 gp). Large well-done wool tapestry (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Gold dragon comb with red garnet eye (500 gp). 1 Medium magic item.
Direcris Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing colorful clothing, dressed as a Brewer. His copper crest is lengthy and is close to two feet long. His gold eyes have a joyful gleam in them most of the time.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Direcris is combative with any and all who dare try his patience in the slightest.
History: He was born to loving parents in a slum to the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. By chance he met his sister recently and the two have been together since.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Ideals: Artistic, Justice, Fighting. Flaws: Ugly. Bonds: Poor, Family. Occupation: Brewer
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 8)
Armor Class 12
Hit Points 40 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Terran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 7000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
