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Advanced [show]


Kerkad Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He has a large green mantle and cape that has been intricately interwoven into his black robe. His crest is copper, silky, and of moderate length. His eyes are red and catlike.

Personality: He never swears and excessively uses polite adverbs when speaking. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the north was not economically sound they moved to his current location. He struck the Architect job and began his own company from there.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Optimist, Gifted. Bonds: Immigrant, Attractive, Job. Occupation: Architect

Voice: Gruff and masculine

Attributes [hide]

Kerkad Baharoosh, Male Dragonborn Ranger 8
Medium (6'1") Dragonborn, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 32 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)15 (+2) 17 (+3)15 (+2)
Skills Arcana +5, Survival +6
Senses Passive Perception 13
Languages Common, Draconic, Druidic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qualen Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears bulky tan painted plate armor. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a cross on it. He has wavy auburn hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is fixated on the number 61. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Qualen has worked very hard to control his curse. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he's attracted to the pc

Flaws: Addict, Insane, Disease. Bonds: Has a crush, Adventurer. Occupation: Knight

Voice: Uses sign language

Attributes [hide]

Qualen Folkor, Male Gnome Commoner 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Athletics +1, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Marbas Justice, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge and is in decent physical shape. He wears a top hat to hide his balding. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food he seems plenty friendly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Like his father and his brother before him, after school he went straight into learning to become a Brewer. He struck the Brewer job and began his own company from there.

Motivation: Further expansion of business; and wants his loneliness to end

Ideals: Philantrophist. Flaws: Fearful, Antagonistic. Bonds: Job, Has a crush. Occupation: Brewer

Voice: Dark and ominous

Attributes [hide]

Marbas Justice, Male Tiefling Bard 13
Medium (5'9") Tiefling, Lawful Evil (CR 13)
Armor Class 11
Hit Points 62 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: Rock crystal (60 gp). Deep green spinel (40 gp). Aquamarine (400 gp). Rose (60 gp). Moss agate (4 gp). Alexandrite (400 gp). Blue quartz (4 gp). Moss agate (4 gp). Golden yellow topaz (400 gp).


Social Check DCs


Ribbles Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. He carries with him a set of warhammers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His black hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great joy in being the best Adventurer in town.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Adventurer arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Adventurer and found it very stressful. By chance he met his brother recently and the two have been together since.

Motivation: He has a rivalry with the Church that dominates his actions; and an old rival family wants him found

Ideals: Fighting. Bonds: Job, Rich, Family, Religious. Occupation: Adventurer

Voice: Russian accent

Attributes [hide]

Ribbles Cobblelob, Male Gnome Cleric 9
Small (3'6") Gnome, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 81 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)14 (+2) 15 (+2)10 (+0)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Orc
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 700 gp. Peridot (40 gp). Rock crystal (40 gp). Lapis lazuli (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Xappan Covert, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears suspenders and yellow workpants. His shirt is green, and he wears a heavy yellow leather apron most of the time. His right leg appears badly burned and disfigured. He has styled his purple hair well, parting it to the right. His eyes, though not visible through his cowl, are white.

Personality: He loves telling others what to do and how they should feel about things. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Xappan was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has achieved small success as a Stableman.

Motivation: To be a Miner again; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

Xappan Covert, Male Tiefling Rogue 5
Medium (6'4") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 17 (+3)17 (+3)
Skills Animal Handling +6, Performance +6
Senses Passive Perception 13
Languages Common, Abyssal, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 20000 cp.


Social Check DCs

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