Mehen Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a long, brown, dusty cloak. His bronze crest is still thick. His otherwise smooth face is marked with small tiny scars.
Personality: Overbrimming with self-confidence, Mehen isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. The war was a terrible time for him, and Mehen does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: His parents moved while he was still in utero so he is the first generation to be born here. When Mehen reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is searching for what he claims is his rightful reward.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he wants to meet his childhood hero
Ideals: Impeccable. Flaws: Depressed. Bonds: Military, Immigrant, Adventurer, Debt. Occupation: Mason
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 57 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +5
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shane Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears a green vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his green boots flare out at the collars. His clothes are grease stained in places. His hair is cut close to his head. He has violet eyes and a green hat with a blue feather.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. A true patriot, Shane would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised in a plains tribe. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and seeks redemption
Bonds: Poor, Immigrant, Attractive, Military, Nature. Occupation: Sculptor
Voice: Stutters
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 68 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 3200 gp. Black opal (1600 gp). Bloodstone (60 gp). Fiery yellow corundum (1600 gp). Citrine (60 gp). Deep green spinel (90 gp). Banded agate (13 gp). Malachite (13 gp).
Mantus Sage, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear blue clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'9" when asserting himself. His dark red hair is matted, messy, and big. His face is scarred and worn.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to loving parents in a slum to the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He became a Dilettante soon after.
Motivation: He's repulsed by the PC; and balancing his hectic life and new dilettante responsibilities is difficult
Flaws: Ugly, Terse, Impulsive, Antagonistic. Bonds: Poor, Job. Occupation: Dilettante
Voice: Voice breaks
Attributes [hide]
Medium (6'9") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 64 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 18 (+4) | 19 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Ignan, Gnome, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: An abacus with copper, silver and gold markers (40 gp). Cloth of gold vestments (40 gp). 1 Minor magic item. 1 Minor magic item.
Zepar Strength, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his warhammer. His hair is white and curly. He wears round tiny glasses practically rammed into his face.
Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Zepar was born with his father's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He is unsatisfied with his job.
Bonds: Job, Rich, Attractive. Occupation: Navigator
Voice: Scratchy, weak
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 76 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 50 pp. Emerald (1600 gp). Brown-green garnet (40 gp).
Shane Brixton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he has a large tan mantle and cape that has been intricately interwoven into his green robe. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise violet.
Personality: He will rave to anyone who will listen. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Shane was born the youngest of three triplets. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has passion for adventuring and risk.
Flaws: Insane. Bonds: Has a crush, Adventurer, Family, Rich. Occupation: Interpreter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
Possessions: 1000 cp. Moss agate (12 gp).
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