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NPC Generator

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Advanced [show]


Ralf Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has chestnut hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Ralf is depressed about a lot of things. He tends to be a nihilist. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better trade route.

Motivation: He feels kind of lost in life.

Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Adventurer, Slave. Occupation: Weaver

Voice: Old Prospector

Attributes [hide]

Ralf Ethanasath, Male Half-Elf Aristocrat 2
Medium (5'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)14 (+2) 16 (+3)9 (-1)
Skills Nature +4, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Gnome, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 320 gp.


Social Check DCs


Adran Holimion, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a Stetson hat to cover his moderate length brown hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does not believe in violence as a means to an end. He is a dedicated Bellfounder but believes his peers are too gung-ho.

History: Adran was raised in a hard working conservative environment. While studying, he fell in love. They married and had a son. He now owns his own business.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Pacifist. Bonds: Poor, Criminal record, Job, In love. Occupation: Bellfounder

Voice: Smooth and feminine

Attributes [hide]

Adran Holimion, Male Elf Ranger 3
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)9 (-1) 10 (+0)11 (+0)
Skills Animal Handling +2, Religion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp. Golden pearl (140 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Raymond Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are green.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Raymond was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: To clean up the streets; and to protect his home

Ideals: Joker, Logical. Flaws: Insane. Bonds: Poor, Guardian. Occupation: Map Maker

Voice: Italian accent

Attributes [hide]

Raymond Fidget, Male Half-Elf Adept 11
Medium (5'9") Half-Elf, Lawful Evil (CR 11)
Armor Class 13
Hit Points 72 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)14 (+2) 11 (+0)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Infernal
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (400 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Large well-done wool tapestry (200 gp). Gold dragon comb with red garnet eye (1200 gp). 1 Minor magic item.


Social Check DCs


Leaf Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is wearing a long, pastel cloak. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His cinnamon fur is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it; and he has a rivalry with the church that dominates his actions

Ideals: Logical, Entrepeneur. Flaws: Insane, Emotional. Bonds: Rich, Religious. Occupation: Carpenter

Voice: Jittery and nervous

Attributes [hide]

Leaf Mirror, Male Tabaxi Monk 11
Medium (5'8") Tabaxi, Neutral Good (CR 11)
Armor Class 12
Hit Points 45 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)15 (+2) 11 (+0)13 (+1)
Skills Athletics +6, Religion +6
Senses Passive Perception 10
Languages Common, Undercommon, Goblin
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +6

Possessions: 2900 gp. A necklace of small pink pearls (6000 gp). A silver and pearl hairclip (20 gp). Sapphire pendant on gold chain (1900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dimble Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a black wide-brimmed hat and black clothes. Beneath his clothing is a huge mess of scar tissue. His golden hair is still thick. His face is scarred and worn.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He enjoys reading and quiet.

History: Dimble was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is content; and he's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Mundane, Antagonistic. Bonds: Slave, Poor. Occupation: Doctor

Voice: Smooth and feminine

Attributes [hide]

Dimble Nopenstallen, Male Gnome Warrior 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)17 (+3) 13 (+1)16 (+3)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Goblin, Auran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: Peridot (30 gp). Aquamarine (500 gp). Aquamarine (500 gp). Freshwater pearl (16 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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