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NPC Generator

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Advanced [show]


Sammal Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tan costume with the symbols of magic on his torso. His red hair, when down, is lengthy. His red eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with his god.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a rivalry with the Church that dominates his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Persistence. Flaws: Disease, Insomniac. Bonds: Attractive, Religious. Occupation: Herbalist

Voice: Dutch accent

Attributes [hide]

Sammal Sanity, Male Tiefling Rogue 4
Medium (6'7") Tiefling, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)16 (+3) 8 (-1)20 (+5)
Skills Investigation +5, Nature +5
Senses Passive Perception 9
Languages Common, Sylvan, Orc, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Joser Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He wears a red vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his red boots flare out at the collars. His hair is red and curly. He tend to wears goggles to shield his eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born several months after his father was called into army service. His father was very strict, and drilled into him lessons on being the perfect gentleman. He's since become an addict/alcoholic.

Motivation: He has comitted a past crime that haunts him to this day; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Secretive, Addict. Bonds: Military, Criminal record. Occupation: Sailor

Voice: Indian accent

Attributes [hide]

Joser Glenfellow, Male Halfling Druid 6
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 23 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 9 (-1)16 (+3) 12 (+1)8 (-1)
Skills Arcana +6, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Giant, Ignan
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 700 gp. A silver and pearl hairclip (90 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Solid gold idol (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gildmak Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, marred by beers. His white hair is slicked back into a classic pompadour. His hazel eyes have a joyful gleam in them most of the time.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is harsh and unforgiving.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Beggar arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: He has money and likes to spend it; and further expansion of business

Flaws: Ugly, Terse, Antagonistic. Bonds: Rich, Job. Occupation: Beggar

Voice: Spits and sputters

Attributes [hide]

Gildmak Jamjar, Male Halfling Wizard 10
Small (3'2") Halfling, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 38 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 2300 gp. 1 Minor magic item.


Social Check DCs


Ozyman Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'3". He is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a bow. His moppish black hair is in a traditional bowl cut. His eyes are likewise violet. His teeth are white and perfect.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a habit of throwing himself into exceedingly dangerous situations.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was a soldier and died while he was still young. Ozyman was left his mother's suit of armor and trained in its use and care. He was granted psionic powers by his dying sister.

Motivation: He is content; and to end his boredom

Ideals: Gifted. Flaws: Impulsive, Mundane. Bonds: Rich, Attractive, Military. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Ozyman Fastfoot, Male Halfling Fighter 6
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 30 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)9 (-1) 8 (-1)16 (+3)
Skills Deception +6, Medicine +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 3000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Golden circlet with four aquamarines (1000 gp).


Social Check DCs


Gunter Kendall, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this eastern man likes to wear red tank tops with brown pants. With bright white hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: When he was but 4 years old his parents immigrated from the east. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Opinionated, Persistence. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Dyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gunter Kendall, Male Human Monk 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Insight +4, Investigation +6
Senses Passive Perception 11
Languages Common, Celestial, Dwarven, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 200 gp. Blue quartz (8 gp). Rose (60 gp). Red spinel (40 gp). 1 Minor magic item.


Social Check DCs

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