Kody Sutherland, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is wearing colorful clothing, dressed as a Body Guard. He wears his white hair up in a very large beehive style do. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Confrontational and typically high on some drug or another. He never wears the same outfit twice, unless he absolutely has to.
History: Kody was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered music. He now mingles about in high society.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a body guard and was forced into it by his family
Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Job, Rich, Family. Occupation: Body Guard
Voice: Scratchy, weak
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 10)
Armor Class 12
Hit Points 80 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Auran, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1900 gp. White pearl (80 gp). Eye agate (16 gp). Star rose quartz (80 gp). Silver pearl (80 gp). Aquamarine (300 gp).
William Kenley, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a small bristly mustache and wavy black hair. He wears large thick round spectacles.
Personality: He has always had a great fascination with Human culture. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.
History: He was born on a small isolated farm. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Human compassion.
Ideals: Persistence. Flaws: Racist. Bonds: Rich, Nature, Immigrant. Occupation: Sellsword
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 40 pp. 1 Masterwork Common Ranged Weapon.
Alston Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He usually wears his tan robe and has his sai always slung over his shoulder. He sports a long blonde beard, and similarly colored long hair. He has a dull look in his blue eyes.
Personality: Alston hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A powerful slaver made him what he is. A gifted student he started as a Cook, but he got bored and became a Interpreter. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Artistic. Bonds: Slave, Mentor, Job. Occupation: Interpreter
Voice: Loud with bravado
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 700 sp.
Ethereal Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing the road beaten gear of a warrior. He sports a flattop fur cut. His ears are large.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: From birth he was tutored by a cruel and relentless mentor. Ethereal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Enemies, Mentor, Adventurer. Occupation: Junk Dealer
Voice: Scottish accent
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Good (CR 20)
Armor Class 13
Hit Points 100 (20d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +7 / 5d10+1, Ranged +9 / 5d10+3, Grapple +9
Possessions: 24000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Brass mug with jade inlays (600 gp). A roughly beaten golden orb (140 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Gold dragon comb with red garnet eye (800 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Large well-done wool tapestry (600 gp). Carved bone or ivory statuette (40 gp). Gold and topaz bottle stopper cork (800 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Sapphire pendant on gold chain (1300 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Large well-done wool tapestry (600 gp). Solid gold idol (300 gp). Old masterpiece painting (1700 gp). A delicate silver chain set with a tourmaline (40 gp). Gold dragon comb with red garnet eye (800 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). A silver and pearl hairclip (40 gp). Silver comb with moonstones (500 gp). Silver chalice with lapis lazuli gems (140 gp). Brass mug with jade inlays (600 gp). Solid gold idol (300 gp). Silver comb with moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold dragon comb with red garnet eye (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver ewer (40 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Jeweled gold crown (4000 gp). Jeweled electrum ring (4000 gp). An abacus with copper, silver and gold markers (140 gp). A necklace of small pink pearls (4000 gp). Large well-done wool tapestry (600 gp). 1 Major magic item. 1 Major magic item.
Hamil Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who wears silk and lounges about seductively. His hair is always cut to a buzz. He has violet eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He enjoys reading and quiet.
History: Hamil was raised in a hard working conservative environment. Hamil abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to open a new tavern.
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Hunter
Voice: Breathy voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 26 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Auran, Gnome, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!