Hadarai Raethran, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is braided into rings. His ears are large.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. There was a wharf not far from home where he often wandered off to fish. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Slave, Nature. Occupation: Doctor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 6)
Armor Class 12
Hit Points 25 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: 100 gp. Moss agate (13 gp). Aquamarine (400 gp). Deep blue spinel (400 gp). Moss agate (13 gp).
Ghaliver Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and typically wears a sleeveless long coat of deep yellow leather and dull pastel iron scale mail. His skin is also unnaturally pale. His blonde hair is smooth and relatively long. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is irascible and easily irritated. He does not trust anyone and sleeps with one eye open.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Commoner school at a young age so that he could practice his martial talents. After a long history of fighting, Ghaliver and his spouse have recently divorced.
Motivation: To get a good night's sleep; and he has a crush on the local ruler
Ideals: Gifted. Flaws: Ugly, Addict, Antagonistic, Insomniac. Occupation: Mortician
Voice: Middle-eastern accent
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 20 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. Emerald (500 gp). Malachite (4 gp). Deep blue spinel (500 gp).
Seven Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears a simple black robe with brown stripes complete with hood. He keeps his beige fur in a pixie cut. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: When he was but 8 years old his parents immigrated from the north. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: He's looking for his big break.
Ideals: Optimist, Fighting. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Layabout
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 71 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 17 (+3) | 15 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Terran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 5000 sp. Jet (140 gp).
Emerald Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He typically wears blue cloth garments or leather armor. His black fur is drawn into a tight pony tail with a cross scrunchie. His copper eyes lackadaisically let the world flow into them.
Personality: Emerald is depressed about a lot of things. He tends to be a nihilist. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He got into the Spy business at a young age. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Justice. Flaws: Depressed, Racist. Bonds: Job, Criminal record. Occupation: Spy
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 90 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 10000 sp. Cloth of gold vestments (170 gp). Large well-done wool tapestry (600 gp). A delicate brass dragon egg (70 gp). Jeweled gold crown (3000 gp). 1 Minor magic item.
Tim Ryland, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'1" and wears clothing that is held on in multiple layers but all of it is in poor condition. He has moderate length white hair. He tend to wears goggles to shield his eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy, self-centered, vain, and jealous.
History: His mother raised him in a mountain cabin. When Tim reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Joker. Flaws: Selfish. Bonds: Poor, Nature, Military. Occupation: Sculptor
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!