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Advanced [show]


Flame Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. He carries with him a set of axes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His red fur is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He feeds upon the attention of others.

History: When he was but 7 years old his parents immigrated from the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Bonds: Attractive, Immigrant. Occupation: Cook

Voice: Scandinavian accent

Attributes [hide]

Flame Of Ivory, Male Tabaxi Sorcerer 7
Medium (6'8") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 41 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)10 (+0) 17 (+3)16 (+3)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 300 gp.


Social Check DCs


Mantus Pandaemonium, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in a clean white cloak covering his clean studded leather. His hair is greying and his face has many wrinkles. He has white eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the north to a Mercenary, Mantus learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mantus fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Attractive, Slave. Occupation: Mercenary

Voice: Eastern European accent

Attributes [hide]

Mantus Pandaemonium, Male Tiefling Ranger 8
Medium (5'9") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 77 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Ignan, Halfling
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1600 gp. Peridot (40 gp). Freshwater pearl (11 gp). Blue quartz (11 gp). Pink pearl (140 gp). 1 Minor magic item.


Social Check DCs


Rimmon Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a feathered hat to cover his moderate length red hair. He has a tattooed face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Apothecary business at a young age. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He became a Apothecary soon after.

Motivation: He's looking for his big break; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Job, Family, Adventurer. Occupation: Apothecary

Voice: Low rumbling, strings words together

Attributes [hide]

Rimmon Ecstasy, Male Tiefling Druid 13
Medium (5'4") Tiefling, Lawful Good (CR 13)
Armor Class 10
Hit Points 76 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)19 (+4) 9 (-1)17 (+3)
Skills Intimidation +7, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Sylvan, Goblin, Elven, Celestial
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp.


Social Check DCs


John Ashley, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this eastern man tends to wear a large blue jacket. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Server, but he got bored and became a Mercenary. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: He'd like to take his coworkers down a peg; and to be a server again

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Job, Poor, Immigrant. Occupation: Mercenary

Voice: Loud with bravado

Attributes [hide]

John Ashley, Male Human Rogue 11
Medium (6'2") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 49 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)13 (+1) 15 (+2)17 (+3)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2800 gp. Deep blue spinel (1000 gp). Coral (40 gp). Violet garnet (1000 gp). Red spinel (40 gp). Star rose quartz (60 gp). Azurite (14 gp). Star ruby (800 gp).


Social Check DCs


Randal Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His black hair is smooth and relatively long. His eyes are gray and he is always smoking a pipe.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Emotional, Insane. Bonds: Rich. Occupation: Scribe

Voice: Gruff and masculine

Attributes [hide]

Randal Sylvaranth, Male Half-Elf Commoner 8
Medium (5'6") Half-Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 21 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 16 (+3)18 (+4)
Skills Deception +7, Performance +7
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Terran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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