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Nadarr Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a deerstalker hat to hide his balding. His face is scarred and worn.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Flattery will make him almost putty in your hands.

History: He was born the only child of a wealthy merchant. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Sensitive, Selfish. Occupation: Brewer

Voice: Sighs a lot, exhausted

Attributes [hide]

Nadarr Dhyrktelonis, Male Dragonborn Adept 15
Medium (6'6") Dragonborn, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 104 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 11 (+0)16 (+3)
Skills Perception +5, Religion +6
Senses Passive Perception 16
Languages Common, Infernal
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333

Possessions: 6000 gp. Silver comb with moonstones (800 gp). Silver ewer (90 gp). Silver ewer (90 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (1700 gp). 1 Medium magic item.


Social Check DCs


Nim Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His golden hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Nim hails from a village terrorized by gnolls. He worked as a nervous Healer and found it very stressful. He hasn't been sleeping well lately.

Motivation: Revenge; and sabotage a competitor

Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Job, Enemies. Occupation: Healer

Voice: Hard of hearing, loud

Attributes [hide]

Nim Iranapha, Male Half-Elf Ranger 11
Medium (5'5") Half-Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 59 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)18 (+4) 12 (+1)12 (+1)
Skills Nature +8
Senses Passive Perception 11
Languages Common, Elven, Halfling, Gnoll, Terran, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 3000 gp. Old masterpiece painting (900 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). 1 Minor magic item.


Social Check DCs


Damakos Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right arm. He dresses in grey turtlenecks beneath a brown coat with green slacks. His hair is cut close to his head. His eyes are likewise gold.

Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great joy in being the best Architect in town.

History: Damakos was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Antagonistic. Bonds: Job, Poor, Family. Occupation: Architect

Voice: Complex vocabulary, royal

Attributes [hide]

Damakos Turmoil, Male Tiefling Warrior 1
Medium (6'4") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 17 (+3)11 (+0)
Skills Acrobatics +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 600 sp. Malachite (5 gp). 1 Masterwork Common Melee.


Social Check DCs


Crampernap Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a robe, a symbol of death around his neck, and a longbow on his belt. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He believes the world needs to unite to get rid of goblins once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. At some point he was captured by goblins and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He wants revenge against goblins.

Ideals: Fighting. Flaws: Depressed. Bonds: Enemies, Poor, Slave. Occupation: Ruler

Voice: Indian accent

Attributes [hide]

Crampernap Horcusporcus, Male Gnome Monk 9
Small (3'2") Gnome, Lawful Good (CR 9)
Armor Class 12
Hit Points 74 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)13 (+1) 13 (+1)18 (+4)
Skills Perception +4, Persuasion +7
Senses Passive Perception 17
Languages Common, Gnome, Giant
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 1300 gp. A pair of silk slippers encrusted with tiny pearls. (40 gp).


Social Check DCs


Nicholas Harley, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a moderate pudge and is not very fit. His hair is cut close to his head. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is lazy and tries to find solutions quickly.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the north; and further expansion of business

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Lazy. Bonds: Poor. Occupation: Cook

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nicholas Harley, Male Human Monk 8
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 14
Hit Points 32 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 8 (-1)14 (+2) 13 (+1)14 (+2)
Skills Athletics +4, History +5
Senses Passive Perception 11
Languages Common, Celestial, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +5

Possessions: 180 pp. Moss agate (12 gp).


Social Check DCs

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