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Advanced [show]


Trey Woodhouse, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear pastel clothing when he does not wear armor. His black hair is heavily combed to the right. His ears are large.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now mingles about in high society.

Motivation: To end his boredom; and he's attracted to the pc

Flaws: Ugly, Mundane, Disease. Bonds: Rich, Family, Has a crush. Occupation: Stableman

Voice: Indian accent

Attributes [hide]

Trey Woodhouse, Male Half-Elf Ranger 1
Medium (4'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 15 (+2)12 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Ignan, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 700 sp. 1 Good lock.


Social Check DCs


Euron Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears brown leather gloves, a brown jacket, and tight pants. He has moderate length white hair. His eyes are likewise gold.

Personality: Confrontational and typically high on some drug or another. His job bores him to no end. He has decided to make it more interesting.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He got away from his former life and has fallen to alcoholism.

Motivation: He desires power and/or immortality.

Ideals: Athletic. Flaws: Addict. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Marshal

Voice: Boston accent

Attributes [hide]

Euron Blessing, Male Tiefling Adept 3
Medium (6'4") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)16 (+3) 12 (+1)19 (+4)
Skills Acrobatics +3, Intimidation +6
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: Just what you see.


Social Check DCs


Beiro Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Cynical, Secretive. Bonds: Poor. Occupation: Spy

Voice: Eastern European accent

Attributes [hide]

Beiro Qualanthri, Male Half-Elf Expert 2
Medium (5'10") Half-Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)9 (-1) 14 (+2)15 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 300 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Leaf Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a colorful flower in his cinnamon fur. He wears round tiny glasses practically rammed into his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a criminal king-pin and mafia family Leaf was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Leaf decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable.

Ideals: Entrepeneur, Optimist. Flaws: Fearful. Bonds: Attractive, Criminal record. Occupation: Brewer

Voice: Can't modulate volume

Attributes [hide]

Leaf Of World, Male Tabaxi Aristocrat 4
Medium (5'2") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 10 (+0)10 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Undercommon, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 11000 sp.


Social Check DCs


Mreksh Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'8" and wears an entirely grey suit with black socks and a vest with buckled shoes. His right leg appears badly burned and disfigured. His crest is black and curly. He wears large thick round spectacles.

Personality: Always inclined to offer people food he seems plenty friendly. He also has developed a complete distrust of the Guard profession.

History: When he was but 6 years old his parents immigrated from the north. He dropped out of school before completing his studies. He became a Map Maker soon after.

Motivation: Further expansion of business.

Ideals: Philantrophist, Logical. Bonds: Job, Immigrant. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Mreksh Umbyrphrael, Male Dragonborn Warrior 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)18 (+4) 10 (+0)12 (+1)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Orc, Giant, Halfling, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 80 gp. Rose (80 gp). 1 Banded mail.


Social Check DCs

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