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Advanced [show]


Orsik Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, he is not a threatening figure. He is bald on top and has large silver tufts of hair around his ears. He has blue eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Orsik took refuge in the large cave and found the beat up crossbow and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur. Flaws: Ugly, Shy, Fearful. Bonds: Nature, Family. Occupation: Cook

Voice: Rhymes sentences (sorry)

Attributes [hide]

Orsik Goldfinder, Male Dwarf Aristocrat 9
Medium (4'0") Dwarf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 84 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)14 (+2) 17 (+3)9 (-1)
Skills Religion +5, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Druidic
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 700 gp.


Social Check DCs


Rolf Ryoma, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it, he is not a threatening figure. His golden hair is cut short. He is baby faced.

Personality: He acts crazy and hedonistic. He has a habit of throwing himself into exceedingly dangerous situations.

History: Rolf was born in the south. At a young age he loved to build and create. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him.

Ideals: Persistence, Impeccable. Flaws: Ugly, Hedonist, Impulsive. Occupation: Priest

Voice: Sighs a lot, exhausted

Attributes [hide]

Rolf Ryoma, Male Half-Elf Sorcerer 14
Medium (5'5") Half-Elf, Lawful Evil (CR 14)
Armor Class 12
Hit Points 77 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)12 (+1) 13 (+1)16 (+3)
Skills Intimidation +8, Persuasion +8
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666

Possessions: 4000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Jeweled anklet (4000 gp).


Social Check DCs


Art Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He is portly but not overly obese. He wears his beige fur down. His face is covered beneath a completely black helmet.

Personality: Art hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Mayor.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Artistic. Bonds: Attractive, Job, Military. Occupation: Mayor

Voice: Ums and uhs a lot

Attributes [hide]

Art Of Claws, Male Tabaxi Commoner 10
Medium (5'11") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 37 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 16 (+3)15 (+2)
Skills Arcana +4, Intimidation +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 1500 gp.


Social Check DCs


Moon Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown fur is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. The war was a terrible time for him, and Moon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a mountains tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Depressed. Bonds: Rich, Military, Nature. Occupation: Engraver

Voice: Excited and jittery

Attributes [hide]

Moon Wind, Male Tabaxi Bard 2
Medium (5'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)15 (+2) 13 (+1)15 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 280 gp. 1 Masterwork Common Melee.


Social Check DCs


Nicor Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is typically in his Actor uniform. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears crescent spectacles with a black brim.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the south to a Actor, Nicor learned a great deal about his father's area of expertise. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. Recently the stress of being a Actor has made it difficult for him to sleep.

Motivation: To get a good night's sleep; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: Shy, Insomniac. Bonds: Job, Enemies, Immigrant. Occupation: Actor

Voice: Draws out vowels

Attributes [hide]

Nicor Enigma, Male Tiefling Rogue 8
Medium (5'8") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1400 gp.


Social Check DCs

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