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NPC Generator

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Advanced [show]


River Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He sports tan clothing, slightly heavier than average wear. He carries with him a set of hammers on his belt, each one with a emerald on the hilt. His long orange fur is drawn into a two foot long braid. His fierce yellow eyes like to dwell on things.

Personality: Prone to second guessing himself, he comes off as nervous. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His mother raised him in a mountain cabin. His divine abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is wracked by social anxiety; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Gifted. Flaws: Shy, Impulsive. Bonds: Nature. Occupation: Engraver

Voice: Timid voice

Attributes [hide]

River Of Passion, Male Tabaxi Fighter 3
Medium (6'10") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)16 (+3) 16 (+3)14 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 13
Languages Common, Draconic, Terran, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 gp. Alexandrite (400 gp). Alexandrite (400 gp). Tiger eye turquoise (13 gp). 1 Masterwork Heavy wooden shield. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Kipper Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has styled his black hair well, parting it to the left. He wears a mask on his face.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has dedicated himself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Athletic, Logical. Bonds: Adventurer, Attractive, Religious. Occupation: Tanner

Voice: Dark and ominous

Attributes [hide]

Kipper Murnig, Male Gnome Barbarian 12
Small (3'5") Gnome, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 137 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)10 (+0) 14 (+2)13 (+1)
Skills Acrobatics +5, Animal Handling +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +6

Possessions: 2000 gp. Deep blue spinel (500 gp). Jasper (60 gp). Hematite (14 gp). Golden yellow topaz (500 gp). Smoky quartz (60 gp). Lapis lazuli (14 gp). Obsidian (14 gp). White opal (700 gp). Fiery yellow corundum (700 gp).


Social Check DCs


Ulblyn Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears suspenders and brown workpants. His shirt is red, and he wears a heavy brown leather apron most of the time. He has styled his chestnut hair well, parting it to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves telling others what to do and how they should feel about things. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the east his family was never financially stable. As a young adult he joined a group advocating for an improvement in Halfling conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and to end his boredom

Ideals: Opinionated, Philantrophist. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Servant

Voice: Hollow voice

Attributes [hide]

Ulblyn Underfoot, Male Halfling Rogue 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 43 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)15 (+2) 13 (+1)16 (+3)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Draconic, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: Blue quartz (9 gp). Silver pearl (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adran Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He tends to wear a white poncho over his likewise colored trousers and shirt. He has a long golden beard with little hanging trinkets. His eyes are likewise hazel. His teeth are white and perfect.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and he is terrified, and will act out of fear

Ideals: Athletic. Flaws: Emotional, Fearful, Disease. Bonds: Attractive. Occupation: Performer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Adran Mellerelel, Male Elf Cleric 11
Medium (4'10") Elf, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 73 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)15 (+2) 10 (+0)17 (+3)
Skills Insight +4, Investigation +6
Senses Passive Perception 10
Languages Common, Elven, Auran, Druidic
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Embroidered and bejeweled glove (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Aramil Cithreth, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears silk and lounges about seductively. He has done his best to style his silver hair to look like a famous performer. His violet eyes are slightly larger than normal.

Personality: A skeptical and narcissistic man, Aramil's first love is himself. His second love is also himself. He is lazy, self-centered, vain, and jealous.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Aramil was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Selfish. Bonds: Attractive, Poor, Religious. Occupation: Farmer

Voice: Italian accent

Attributes [hide]

Aramil Cithreth, Male Elf Cleric 3
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)12 (+1) 10 (+0)15 (+2)
Skills Athletics +2
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 4000 cp. Sardonyx (60 gp). Jet (70 gp). Violet garnet (600 gp).


Social Check DCs

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