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NPC Generator

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Advanced [show]


Miles Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears a tight fitting tan shirt and pants, he is not a threatening figure. His silver hair is cut jaggedly and amateurishly. His eyes are violet and catlike.

Personality: He is happy with his job as a Barrister. He turns his eye from what people do, preferring to live and let live. He pushes his goals aggressively. He is also a coward if confronted.

History: He served in the navy to pay for his family's outstanding loans. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to have a good time and be beloved; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Fearful. Bonds: Job, Military, Debt. Occupation: Barrister

Voice: Scandinavian accent

Attributes [hide]

Miles Erenaeth, Male Half-Elf Warrior 4
Medium (4'11") Half-Elf, Neutral Evil (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)17 (+3) 14 (+2)10 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Celestial, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Nalral Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a black tunic with grey highlights, and long green pants that bunch up around his shoes. His moppish auburn hair is in a traditional bowl cut. His hazel eyes dart from person to person.

Personality: He has always had a great fascination with Dwarven culture. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Nalral was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying sister.

Motivation: Expand his business; and a strong sense of loyalty to dwarven people

Ideals: Gifted. Flaws: Racist. Bonds: Criminal record, Poor, Job. Occupation: Barber

Voice: Relaxed voice

Attributes [hide]

Nalral Torevir, Male Dwarf Monk 9
Medium (4'3") Dwarf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 74 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)11 (+0) 11 (+0)11 (+0)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +3

Possessions: 40 pp.


Social Check DCs


Gennal Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is typically in his Mortician uniform. He has a slight overbite and is overall scrawny. His auburn hair is lengthy and is close to two feet long. He has gleaming, smiling amber eyes.

Personality: He is happy with his job as a Mortician. He turns his eye from what people do, preferring to live and let live. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of a Armorer, who enjoyed hunting, Gennal was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and find a way to reverse the transformation of his brother

Bonds: Job, Family, Nature, Adventurer. Occupation: Mortician

Voice: Uses sign language

Attributes [hide]

Gennal Xistsrith, Male Elf Aristocrat 13
Medium (4'9") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 79 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)12 (+1) 14 (+2)17 (+3)
Skills Acrobatics +8, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +5

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silvo Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is generally well dressed albeit a few years behind the times. He has a long auburn beard with little hanging trinkets. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also has developed a complete distrust of the Barber profession.

History: He comes from a rich western family. His first spouse was a Barber, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He ran away from his former home and has been making his living as a Courier for the past few years.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Ideals: Disciplined. Bonds: Attractive, Job, Rich, Family. Occupation: Courier

Voice: Speaks with back of mouth

Attributes [hide]

Silvo Wildheart, Male Halfling Aristocrat 2
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)14 (+2) 12 (+1)16 (+3)
Skills Arcana +4, Athletics +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3

Possessions: 170 gp.


Social Check DCs


Spear Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His wide-brimmed hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Spear was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Healer

Voice: Speaks with back of mouth

Attributes [hide]

Spear Of Clay, Male Tabaxi Commoner 3
Medium (5'8") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)15 (+2) 17 (+3)13 (+1)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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