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Halimath Selevarun, Male Elf [Permalink]

Personal [hide]

Description: This western man is typically in his Glassblower uniform. His clothes are grease stained in places. He keeps his long chestnut hair kept up in a rat tail. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Halimath speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the west, but his parents moved at a very young age to the south. Halimath was born on a far western mountains where he grew up under the tutelage of his mother, an expert Glassblower. He's also a talented Guard, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Impulsive. Bonds: Job, Poor, Immigrant. Occupation: Glassblower

Voice: Russian accent

Attributes [hide]

Halimath Selevarun, Male Elf Adept 1
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Draconic, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 500 sp. A roughly beaten golden orb (130 gp).


Social Check DCs


Spring Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a blue poncho over his likewise colored trousers and shirt. His long black fur is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing himself, he comes off as nervous. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: When he was but 5 years old his parents immigrated from the south. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He used his abilities to trick people and travel the world for free.

Motivation: To prove his worth to the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Shy, Impulsive. Bonds: Enemies, Immigrant, Criminal record. Occupation: Tailor

Voice: Prounounces S like Z

Attributes [hide]

Spring Of Snakes, Male Tabaxi Ranger 10
Medium (6'10") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 75 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 16 (+3)16 (+3)
Skills Acrobatics +6, Persuasion +7
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dadalan Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears a shirt that is too small, which lets his gut show, with a ratty white coat over it and is in decent physical shape. His rusty crest is unkempt and raggedy. His eyes, though not visible through his cowl, are gold.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Dadalan lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Poor, Family. Occupation: Butcher

Voice: High pitched and raspy

Attributes [hide]

Dadalan Jerynomonis, Male Dragonborn Aristocrat 9
Medium (6'6") Dragonborn, Chaotic Good (CR 9)
Armor Class 13
Hit Points 46 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)14 (+2) 17 (+3)16 (+3)
Skills History +5, Investigation +5
Senses Passive Perception 13
Languages Common, Aquan, Draconic
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Acton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He very much looks the part of a Fletcher. His golden hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He is fixated on the number 41. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a minor phobia of water and hates getting wet.

History: Tim was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Insane, Fearful. Bonds: Job, Attractive. Occupation: Fletcher

Voice: Dark and ominous

Attributes [hide]

Tim Acton, Male Human Expert 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 8 (-1)13 (+1)
Skills Animal Handling +1, Investigation +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp.


Social Check DCs


Maagog Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. He wears his brass crest up. His eyes are red.

Personality: He is extraordinarily eccentric. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. Maagog was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Layabout. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's looking for his big break.

Flaws: Insane. Bonds: Adventurer, Immigrant, Guardian. Occupation: Layabout

Voice: Indian accent

Attributes [hide]

Maagog Pyraxtallinost, Male Dragonborn Ranger 4
Medium (6'1") Dragonborn, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)11 (+0) 11 (+0)12 (+1)
Skills Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp.


Social Check DCs

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