Paggen Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is short and brown. He wears large thick round spectacles.
Personality: Always inclined to offer people food he seems plenty friendly. He does not trust anyone and sleeps with one eye open.
History: Paggen was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 7 years.
Motivation: He is unsatisfied with his job; and he uses money and sex appeal to get what he needs
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Job, Rich. Occupation: Assassin
Voice: Spits and sputters
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Abyssal, Gnoll, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 39000 sp.
Kilvar Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear brown pants and tee shirts. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He works hard and plays hard.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Flaws: Mundane, Hedonist. Bonds: Military, Rich. Occupation: Sailor
Voice: Switch between two voices
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 19 (+4) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 700 sp. 1 Masterwork Common Melee.
Great Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'7" southern man, he prefers to wear yellow pants and tee shirts. He keeps his brown fur in a flapper bob. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. A true patriot, Great would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the west was not economically sound they moved to his current location. He struck the Bounty Hunter job and began his own company from there.
Motivation: A strong sense of loyalty to Tabaxi people; and balancing his hectic life and new bounty hunter responsibilities is difficult
Flaws: Ugly, Racist. Bonds: Military, Immigrant, Job. Occupation: Bounty Hunter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 5)
Armor Class 15
Hit Points 25 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +8 / 2d4+5, Grapple +5
Possessions: 200 gp.
Arnold Stapleton, Male Human [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. His hair is always cut to a buzz. His eyes are likewise hazel.
Personality: Arnold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A true patriot, Arnold would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His father raised him in a mountain cabin. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Arnold grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Arnold. He has built up a small fortune and can afford his own way.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help
Ideals: Extrovert. Bonds: Rich, Attractive, Military, Nature, Criminal record. Occupation: Bookbinder
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Uncommon Weapon.
Chem Turmoil, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he has the majority of his body covered in plate. His silver hair, when down, is lengthy. His red eyes peer out from beneath his deerstalker brown hat.
Personality: He has always had a great fascination with Tiefling culture. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now travels the world, in search of power and loot.
Motivation: He has a crush on the local Butcher; and meet up once more with his childhood friend
Flaws: Racist. Bonds: Has a crush, Adventurer, Religious. Occupation: Sailor
Voice: French accent
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 11)
Armor Class 12
Hit Points 69 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Dwarven, Orc, Sylvan
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 380 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
