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NPC Generator

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Advanced [show]


Amnon Clever, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tan vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his tan boots flare out at the collars. His chestnut hair is knotted and matted. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Amnon was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He has built up a small fortune and can afford his own way.

Motivation: Retire the richest man in the south; and money/treasure

Ideals: Gifted, Persistence, Entrepeneur. Bonds: Family, Rich. Occupation: Glassblower

Voice: Strong lisp

Attributes [hide]

Amnon Clever, Male Tiefling Druid 3
Medium (6'8") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)14 (+2) 11 (+0)19 (+4)
Skills Insight +2, Performance +6
Senses Passive Perception 10
Languages Common, Goblin, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 17000 cp.


Social Check DCs


Reirak Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a white poncho over his likewise colored trousers and shirt and is in decent physical shape. He has a small bristly mustache and wavy blonde hair. He has a tattooed face.

Personality: A deeply religious man he believes everything happens for a reason. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of a Engraver, who enjoyed hunting, Reirak was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Reirak took refuge in the old dungeon and found the beat up morningstar and armor he uses now. He's since become an addict/alcoholic.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Shy, Addict. Bonds: Religious, Nature, Criminal record. Occupation: Map Maker

Voice: Smoker's lung

Attributes [hide]

Reirak Eversharp, Male Dwarf Ranger 12
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 56 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)11 (+0) 10 (+0)9 (-1)
Skills Acrobatics +6, Athletics +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 3000 gp. Amethyst (70 gp). Deep green spinel (70 gp). Tiger eye turquoise (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veit Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a robe, a symbol of magic around his neck, and a scimitar on his belt, and a wedding ring on his right hand. His hair is red and curly. His brown eyes have a joyful gleam in them most of the time.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised in a desert tribe. While studying, he fell in love. They married and had a son. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Ugly. Bonds: In love, Adventurer, Nature. Occupation: Farmer

Voice: Whispers

Attributes [hide]

Veit Fallack, Male Dwarf Cleric 5
Medium (4'5") Dwarf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 45 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)12 (+1) 14 (+2)9 (-1)
Skills Deception +2
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Gold dragon comb with red garnet eye (1100 gp).


Social Check DCs


Crampernap Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tight fitting yellow shirt and pants. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A powerful brothel owner made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Crampernap fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Fighting, Justice. Bonds: Attractive, Mentor. Occupation: Laborer

Voice: Posh accent

Attributes [hide]

Crampernap Daergel, Male Gnome Sorcerer 5
Small (3'5") Gnome, Neutral Good (CR 5)
Armor Class 13
Hit Points 27 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)12 (+1) 12 (+1)13 (+1)
Skills Athletics +4, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Shifting Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a worn and beaten armor. His red fur is smooth and relatively long. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born blind and as such lacked many opportunities for work. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying sister.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Gifted. Flaws: Addict, Selfish, Disease. Bonds: Family. Occupation: Sculptor

Voice: Relaxed voice

Attributes [hide]

Shifting Buttons, Male Tabaxi Ranger 4
Medium (5'6") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)16 (+3) 14 (+2)17 (+3)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Aquamarine (1100 gp). Moonstone (70 gp).


Social Check DCs

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