Everard Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he tends to wear a yellow poncho over his likewise colored trousers and shirt. His head has been shaved. His eyes are brown and catlike.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Everard and his spouse have recently divorced.
Motivation: Wants a kiss; and he wants to get laid
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Has a crush. Occupation: Beggar
Voice: Irish accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Druidic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 800 gp. Moonstone (80 gp). Alexandrite (500 gp).
Ortegar Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear flannel. He has a long chestnut beard with little hanging trinkets. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He loves telling others what to do and how they should feel about things. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His parents moved while he was still in utero so he is the first generation to be born here. Ortegar was born on a far western island where he grew up under the tutelage of his mother, an expert Servant. He's since become an addict/alcoholic.
Motivation: Further expansion of business; and he is compelled to act according to his religious beliefs
Ideals: Opinionated. Flaws: Addict, Forgetful. Bonds: Immigrant. Occupation: Servant
Voice: American accent
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 70 pp. Black pearl (1400 gp).
Thamior Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears many layers of old clothing at all times. He wears his red hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born in the south, but his parents moved at a very young age to the north. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He has set out to sabotage the competition.
Motivation: A deep hatred of illithids; and balancing his hectic life and new roofer responsibilities is difficult
Flaws: Ugly, Emotional. Bonds: Poor, Job, Immigrant, Enemies. Occupation: Roofer
Voice: Soothing and warm
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 31 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 12000 sp. Deep blue spinel (1300 gp). Black pearl (1300 gp).
Hugh Wade, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a blue vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his blue boots flare out at the collars. His golden hair is knotted and matted. He has violet eyes and a blue hat with a tan feather.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He receives visions of the future at random moments
History: The child of a Tailor, who enjoyed hunting, Hugh was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Spy.
Motivation: Further expansion of business; and to find somewhere to settle down
Ideals: Philantrophist, Gifted. Flaws: Mundane. Bonds: Nature, Job. Occupation: Spy
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 1000 cp. Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Masterwork Uncommon Weapon.
Hubert Ashton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'7" and likes to wear green tank tops with tan pants. His left leg appears badly burned and disfigured. His silver hair is kept up in a ponytail inside a top hat. He has a dull look in his gray eyes.
Personality: He is overprotective of those who hire his services. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born on a small isolated farm. A freak accident while working with his Marshal father left him crippled. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To protect his home; and regain custody of his daughter
Ideals: Extrovert. Flaws: Disease. Bonds: Guardian, Nature. Occupation: Apothecary
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 gp. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
