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Advanced [show]


Left-Handed Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. His fur is short and red. His eyes are copper and beady.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He doesn't get along with people that don't share his tastes; and he wants nothing more than to rejoin the army

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Poor, Military. Occupation: Shoemaker

Voice: Relaxed voice

Attributes [hide]

Left-Handed Of Clay, Male Tabaxi Sorcerer 8
Medium (5'9") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 35 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 14 (+2)17 (+3)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who prefers to wear blue clothing when he does not wear armor, he is not a threatening figure. His long blonde hair reaches down to his waist. His fierce green eyes like to dwell on things.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He plays an instrument quite well.

History: Gifted from a young age, Fargrim studied abroad. Like his mother and his brother before him, after school he went straight into learning to become a Healer. He has set out to sabotage the competition.

Motivation: Expand his business; and to settle down with his crush

Ideals: Impeccable, Artistic, Gifted. Bonds: Job, Has a crush. Occupation: Healer

Voice: Pirate accent

Attributes [hide]

Fargrim Aranore, Male Dwarf Warrior 12
Medium (3'11") Dwarf, Lawful Neutral (CR 12)
Armor Class 9
Hit Points 112 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 16 (+3)14 (+2) 15 (+2)10 (+0)
Skills Animal Handling +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Druidic
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Amûg Weston, Male Half-Orc [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To find somewhere to settle down.

Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Religious, Poor. Occupation: Bather

Voice: Low and grunting

Attributes [hide]

Amûg Weston, Male Half-Orc Sorcerer 6
Medium (5'4") Half-Orc, Neutral Evil (CR 6)
Armor Class 10
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Persuasion +4, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Just what you see.


Social Check DCs


Aelar Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. He sports a flattop hair cut. His eyes are green and catlike.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also has developed a complete distrust of the Glassblower profession.

History: He was born in a small plains village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Roofer for hire.

Motivation: Expand his business.

Ideals: Logical. Bonds: Attractive, Poor, Job, Nature. Occupation: Roofer

Voice: Squeaky

Attributes [hide]

Aelar Qualanthri, Male Half-Elf Fighter 4
Medium (5'4") Half-Elf, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)16 (+3) 13 (+1)12 (+1)
Skills Athletics +1, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Goblin, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Thamior Othronus, Male Elf [Permalink]

Personal [hide]

Description: He wears professional attire. He carries a battered glaive and tarnished ceremonial dagger as well. He has a long brown beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: Thamior is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A powerful wizard made him what he is. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: He desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert. Bonds: Attractive, Adventurer, Mentor. Occupation: Spy

Voice: Uses lots of figures of speech

Attributes [hide]

Thamior Othronus, Male Elf Aristocrat 3
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 15
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 10 (+0)11 (+0) 9 (-1)16 (+3)
Skills Insight +1, Intimidation +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5

Possessions: 1300 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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