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NPC Generator

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Sweet Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses like a well dressed Sculptor does. He has done his best to style his orange fur to look like a famous performer. His eyes are green and beady.

Personality: Eccentric and domineering, Sweet will drive conversation. He receives visions of the future at random moments

History: Born to a Barkeep, his father struggled to pay the bills. Brilliant and gifted he never wanted to apply himself. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Barkeep again; and wants to open a new tavern

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

Sweet Peak, Male Tabaxi Druid 6
Medium (5'7") Tabaxi, Lawful Evil (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)10 (+0) 14 (+2)16 (+3)
Skills Nature +3, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 500 gp.


Social Check DCs


Dayereth Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears professional attire. His golden hair has been sun bleached extensively. His violet eyes dart from person to person to random spaces in the air.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He can't help but pocket interesting objects he comes across

History: He served in the navy to pay for his family's outstanding loans. When Dayereth reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has recently gotten a pet goose that steals things from people.

Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Military. Occupation: Dyer

Voice: Switch between two voices

Attributes [hide]

Dayereth Rothenel, Male Elf Rogue 9
Medium (5'4") Elf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 45 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)11 (+0) 13 (+1)16 (+3)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 2000 gp. Moss agate (13 gp). Rose (60 gp). White pearl (60 gp). Sardonyx (60 gp). Blue star sapphire (1500 gp). White opal (1500 gp). Black opal (1500 gp).


Social Check DCs


Abad Moral, Male Tiefling [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is yellow, and he wears a heavy black leather apron most of the time. He carries with him a set of nunchakus on his belt, each one with a jet on the hilt. His hair is short and brown. His silver eyes have a joyful gleam in them most of the time.

Personality: He is overprotective of those who hire his services. He is a font of random trivia from the lore and stories he has discovered

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To protect his home; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Logical, Gifted. Bonds: Guardian, Slave. Occupation: Doctor

Voice: Can't modulate volume

Attributes [hide]

Abad Moral, Male Tiefling Rogue 5
Medium (5'9") Tiefling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)14 (+2) 13 (+1)18 (+4)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Ignan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melech Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fighting clothing, which leaves very little to the imagination. He wears a wide-brimmed hat to cover his moderate length red hair. His ears are large.

Personality: Aggressive, abrasive, and angry, Melech embodies much of what other species detest in the Tieflings. He is a ruthless business man, a trait he acquired from his mother.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Melech fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Blacksmith

Voice: Hollow voice

Attributes [hide]

Melech Turmoil, Male Tiefling Adept 8
Medium (6'4") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)16 (+3) 8 (-1)16 (+3)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Undercommon, Auran, Ignan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 sp. Old masterpiece painting (1500 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item.


Social Check DCs


Merihim Honor, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear flannel. His chestnut hair is greasy and uncared for. He has black eyes and a white hat with a blue feather.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, In love. Occupation: Sailor

Voice: Hard of hearing, loud

Attributes [hide]

Merihim Honor, Male Tiefling Expert 4
Medium (6'9") Tiefling, Neutral Evil (CR 4)
Armor Class 9
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)13 (+1) 12 (+1)14 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 35000 sp. Chrysoprase (70 gp). Banded agate (9 gp). 1 Minor magic item.


Social Check DCs

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