Frouse Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He wears brown trousers with red and green striped suspenders. He wears various colorful collared shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'6" when asserting himself. He has a red handlebar mustache and slicked back red hair. His eyes are a pleasant violet.
Personality: His tongue was cut out and he uses sign language. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with lycanthropy at a very young age, Frouse has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Flaws: Disease, Secretive, Antagonistic, Insane. Bonds: Immigrant. Occupation: Shipwright
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 11)
Armor Class 12
Hit Points 106 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1500 gp. Jasper (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Habor Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a grey cloak and cross-gartered pastel stockings. He carries with him a set of greataxes on his belt, each one with a ruby on the hilt. His black hair is kept up in a ponytail inside a wide-brimmed hat. He is very pretty but has cold, dead eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Habor was born with his mother's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Habor grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Habor. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and he is a bit of a kleptomaniac
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Barkeep
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 300 sp. 1 Good lock.
Thamior Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is black and curly. He wears crescent spectacles with a black brim.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. As long as the job gets done he does not care how it got done.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a daughter. After a long history of fighting, Thamior and his spouse have recently divorced.
Motivation: Wishes to resurrect an old love; and he's repulsed by the pc
Ideals: Disciplined, Professionalism. Flaws: Antagonistic. Bonds: Poor, In love. Occupation: Hunter
Voice: Pronounces O like U
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 700 sp.
Peter Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears brown leather gloves, a brown jacket, and tight pants. His white hair is smooth and relatively long. He has gray eyes and a brown hat with a blue feather.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a bit of a xeno-phobe, disliking non-Half-Elves.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Peter took refuge in the large cave and found the beat up longsword and armor he uses now. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To be a Blacksmith again; and to unite with his sister
Ideals: Passionate. Flaws: Racist. Bonds: Nature, Family, Job. Occupation: Mercenary
Voice: Whispers
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 11)
Armor Class 13
Hit Points 72 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 1600 gp. Moss agate (10 gp). White pearl (80 gp). Black pearl (200 gp). Tourmaline (80 gp). Star rose quartz (20 gp). Blue quartz (10 gp). 1 Minor magic item.
Frug Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of pickaxes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. With a patchy chestnut beard and wild chestnut hair. He has gleaming, smiling violet eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frug fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting, Joker. Flaws: PTSD. Bonds: Slave, Military. Occupation: Actor
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 13)
Armor Class 12
Hit Points 63 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 12 (+1) | 18 (+4) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Elven, Orc, Giant
Attacks Melee +2 / 4d4-2, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 300 pp. Deep green spinel (90 gp). Eye agate (6 gp). Chalcedony (40 gp). Fire opal (1400 gp). Tiger eye turquoise (6 gp). 1 Minor magic item.
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