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Advanced [show]


Kaladan Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tan painted combat armor at almost all times. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a skull on it. His red crest is singed and shortened. His thin eyebrows rest above his beady gold eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A powerful slaver made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Mentor. Occupation: Mason

Voice: Excited and jittery

Attributes [hide]

Kaladan Ghaallixirn, Male Dragonborn Monk 4
Medium (6'8") Dragonborn, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)13 (+1) 12 (+1)17 (+3)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +5

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Odo Anderton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing colorful clothing, dressed as a Mercenary and is in decent physical shape. His silver hair is greasy and uncared for. He has a dull look in his amber eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He works hard and plays hard.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Adventurer, Criminal record. Occupation: Mercenary

Voice: Scratchy, weak

Attributes [hide]

Odo Anderton, Male Human Druid 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)9 (-1) 11 (+0)10 (+0)
Skills Perception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs


Emerald In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears many layers of old clothing at all times. He has done his best to style his lavender fur to look like a famous performer. He has a dull look in his yellow eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.

History: Sold as a small child to a necromancer, Emerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered writing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Jeweler

Voice: Scandinavian accent

Attributes [hide]

Emerald In Woods, Male Tabaxi Commoner 10
Medium (6'6") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 69 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 18 (+4)17 (+3) 12 (+1)12 (+1)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 11
Languages Common, Aquan, Draconic, Giant
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4

Possessions: 7000 sp. Fire opal pendant on a fine gold chain (2400 gp). Solid gold idol (600 gp). Golden circlet with four aquamarines (4000 gp). A small bag of saffron. (20 gp). Silver comb with moonstones (700 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Morgran Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his long brown hair kept up in a rat tail. He is baby faced.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of northern immigrants he idolized his father. Morgran was born on a far northern mountains where he grew up under the tutelage of his father, an expert Shepherd. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Retire the richest man in the north; and wants to work out more often

Ideals: Entrepeneur, Athletic. Flaws: Shy. Bonds: Adventurer, Immigrant. Occupation: Shepherd

Voice: Spanish accent

Attributes [hide]

Morgran Orcfoe, Male Dwarf Bard 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)16 (+3) 10 (+0)10 (+0)
Skills Athletics +5, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Gnoll, Draconic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 1 Masterwork Thieves’ tools.


Social Check DCs


Skog Tewksbury, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears bulky black painted plate armor. His hair is blonde and very short. His fierce brown eyes like to dwell on things.

Personality: Overbrimming with self-confidence, Skog isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He enjoys reading and quiet.

History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Athletic, Impeccable, Logical. Bonds: Immigrant, Adventurer. Occupation: Mayor

Voice: High pitched and raspy

Attributes [hide]

Skog Tewksbury, Male Half-Orc Warrior 7
Medium (5'3") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 12 (+1)7 (-2) 11 (+0)11 (+0)
Skills History +1, Performance +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 80000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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