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Advanced [show]


Cairn Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blue hair is singed and shortened. His face is covered beneath a completely black helmet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the north to a Doctor, Cairn learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Doctor like his mother before him.

Motivation: To be a Performer again; and expand his business

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job. Occupation: Doctor

Voice: Smooth and feminine

Attributes [hide]

Cairn Guilt, Male Tiefling Monk 8
Medium (5'11") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)16 (+3) 11 (+0)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nordak Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears baggy tan pantaloons and a grey scarf. He carries a battered falchion and tarnished monstrous two handed axe as well. His golden hair is braided into rings. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born in the north to a Healer, Nordak learned a great deal about his father's area of expertise. His childhood dream was to be a Barber, but he was a colossal failure. Days after completing his studies, news broke out that his hometown was attacked by brigands. Nordak was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Further expansion of business; and revenge

Ideals: Fighting. Flaws: Addict, Shy. Bonds: Enemies, Job. Occupation: Healer

Voice: German accent

Attributes [hide]

Nordak Daraln, Male Dwarf Barbarian 1
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 400 sp.


Social Check DCs


Gale Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is renowned for his bright blue suits and hats. His clothes are grease stained in places. His brown fur is singed and shortened. His thin eyebrows rest above his beady amber eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a font of random trivia from the lore and stories he has discovered

History: Born to a poor family in the city he treasured whatever gifts he got. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gale grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gale. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Poor, Immigrant, Criminal record. Occupation: Barrister

Voice: Eastern European accent

Attributes [hide]

Gale Of Spirit, Male Tabaxi Barbarian 1
Medium (6'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)14 (+2) 10 (+0)16 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Abyssal, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp.


Social Check DCs


Tricking Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is constantly adorned with expensive silk clothing, often dyed in bright pastel and tan, and wears rings and necklaces with large, colorful gems. His fur is white and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He is the product a well kept family trust fund and as such has never really known need. His mother took him hunting and taught him how to get in the mind of other creatures. He is searching for what he claims is his rightful reward.

Motivation: Find a way to reverse the transformation of his brother; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Nature, Adventurer, Family. Occupation: Layabout

Voice: Relaxed voice

Attributes [hide]

Tricking Of Spirit, Male Tabaxi Wizard 7
Medium (6'4") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 41 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)13 (+1) 11 (+0)10 (+0)
Skills Performance +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: Alexandrite (1600 gp). Deep blue spinel (1600 gp). Citrine (60 gp). Iolite (60 gp).


Social Check DCs


Senteq Daergel, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a simple blue robe with grey stripes complete with hood. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a great chef.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is greedy; and to be a laborer again

Ideals: Gifted, Justice. Flaws: Ugly. Bonds: Job, Rich. Occupation: Fisher

Voice: growls and snarls, animalistic

Attributes [hide]

Senteq Daergel, Male Gnome Aristocrat 6
Small (3'3") Gnome, Lawful Good (CR 6)
Armor Class 11
Hit Points 55 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4

Possessions: 600 gp. Violet garnet (1300 gp). Carnelian (20 gp). Fire opal (900 gp). 1 Half-Plate. 1 Full Plate.


Social Check DCs

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