Tharivol Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He keeps his long silver hair kept up in a rat tail. His face is covered beneath a completely black helmet.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a logical person and will generally grow upset if things defy logic and science.
History: Tharivol hails from a village terrorized by goblins. Through the years after Tharivol was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Tharivol's father didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by goblins. Tharivol was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he wants revenge against goblins
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Bounty Hunter
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 6 (-2) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 2000 cp.
Garl Langley, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. With a patchy chestnut beard and wild chestnut hair. His blue eyes dart from person to person.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His job bores him to no end. He has decided to make it more interesting.
History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Persistence. Flaws: Disease. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Tanner
Voice: Stutters
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 103 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 17 (+3) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. Rhodochrosite (12 gp). Red garnet (120 gp). Deep blue spinel (1000 gp). Chrysoprase (40 gp). Black opal (400 gp). Hematite (12 gp). Pink pearl (120 gp).
Dazzazn Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He tends to wear a large brown jacket. His crest is bronze and curly. His face is scarred and worn.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Gifted from a young age, Dazzazn studied abroad. His parents enrolled him in a Commoner school at a young age so that he could practice his arcane talents. He hasn't been sleeping well lately.
Motivation: Retire the richest man in the west; and to unite with his brother
Ideals: Optimist, Gifted, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Family. Occupation: Bowyer
Voice: Sounds elderly
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 31 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 300 gp.
Purson Quiet, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right arm. He usually wears his green robe and has his dagger always slung over his shoulder. His purple hair is slicked back into a classic pompadour. He has black eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He works hard and plays hard.
History: He was born to loving parents in a slum to the west. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has dedicated himself to building a better trade route.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Flaws: Hedonist. Bonds: Attractive, Poor, Adventurer. Occupation: Butcher
Voice: Uses sign language
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 18)
Armor Class 13
Hit Points 115 (18d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
Possessions: 7000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Old masterpiece painting (1800 gp). Embroidered and bejeweled glove (2000 gp). Brass mug with jade inlays (100 gp). A delicate silver chain set with a tourmaline (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Old masterpiece painting (1800 gp). Gold dragon comb with red garnet eye (400 gp). Sapphire pendant on gold chain (1300 gp). Solid gold idol (200 gp). Gold and topaz bottle stopper cork (400 gp). Cloth of gold vestments (30 gp). Golden circlet with four aquamarines (2000 gp). Fire opal pendant on a fine gold chain (1800 gp). Silver ewer (100 gp). Large well-done wool tapestry (100 gp). Silver comb with moonstones (900 gp). Jeweled electrum ring (8000 gp). Embroidered and bejeweled glove (2000 gp). Brass mug with jade inlays (100 gp). A necklace of small pink pearls (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Large well-done wool tapestry (100 gp). 1 Major magic item.
Lewis Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a long brown beard, and similarly colored long hair. His fierce amber eyes like to dwell on things.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He got into the Doctor business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Doctor. He is untrained/undisciplined, which makes him dangerous.
Motivation: Further expansion of business; and he is greedy
Ideals: Joker, Optimist. Flaws: Insane. Bonds: Job, Rich. Occupation: Doctor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 18 (+4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Celestial, Infernal, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Fiery yellow corundum (1300 gp). 1 Average lock. 1 Good lock. 1 Superior lock.
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