Abad Heal, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is singed and shortened. He wears a mask on his face.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He cannot resist a sob story and will often dote over anyone who has one.
History: Abad lived on a farm with his mother, near the main road leading to a nearby town. Abad was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Abad decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: Find a way to reverse the transformation of his sister; and he has comitted a past crime that haunts him to this day
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Criminal record, Family. Occupation: Courier
Voice: Scandinavian accent
Attributes [hide]
Medium (6'7") Tiefling, True Neutral (CR 11)
Armor Class 11
Hit Points 73 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Druidic, Ignan
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +6
Possessions: 40 pp. An abacus with copper, silver and gold markers (50 gp). Gold and topaz bottle stopper cork (1100 gp). Large well-done wool tapestry (400 gp).
Zepar Lust, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered black stockings. He wears his red hair up. His skin is flawless and his black eyes scan people very quickly.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Zepar was born the youngest of three triplets. Zepar was born on a far northern forest where he grew up under the tutelage of his mother, an expert Butcher. He has since lost track of the people in his past.
Motivation: To protect his home; and regain custody of his son
Flaws: Shy. Bonds: Attractive, Family, Immigrant, Guardian. Occupation: Butcher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 11)
Armor Class 10
Hit Points 46 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: Amber (160 gp). Alexandrite (600 gp). Citrine (30 gp). Banded agate (10 gp). Azurite (10 gp). 1 Minor magic item. 1 Minor magic item.
Burgell Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear flannel. His moppish black hair is in a traditional bowl cut. His amber eyes are slightly larger than normal.
Personality: Calm and collected, he is a well trained Servant. He is obsessed with his god.
History: He was raised by priests from a young age. He found a children's book about a Gnome Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He then took over the family business and is one of the better Servant for hire.
Motivation: He has passion for adventuring and risk.
Bonds: Attractive, Job, Religious, Mentor, Adventurer. Occupation: Servant
Voice: Eastern European accent
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 5000 cp. 1 Masterwork Common Melee.
Elaim Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He is wearing a long, violet, dusty cloak. His whole body is exceptionally muscular. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a great chef.
History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He became a Mercenary soon after.
Motivation: To be a Barrister again; and he'd like to take his coworkers down a peg
Ideals: Gifted, Fighting. Flaws: Ugly, Insomniac. Bonds: Immigrant, Job. Occupation: Mercenary
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 55 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 800 gp.
Windy On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears pastel trousers with blue and grey striped suspenders. He wears various colorful collared shirts. He carries with him a set of longswords on his belt, each one with a topaz on the hilt. His gray fur is singed and shortened. His eyes are likewise yellow.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Windy enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets
Ideals: Fighting. Flaws: Ugly, Disease, Hedonist. Bonds: Nature. Occupation: Blacksmith
Voice: Italian accent
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 200 gp. Emerald (900 gp). Alexandrite (500 gp). Black pearl (500 gp). Deep blue spinel (500 gp). 1 Disguise kit. 1 Backpack. 1 Bullseye lantern. 1 Superior lock.
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