Oloric Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears many layers of old clothing at all times, and is pretty ugly. His red hair is knotted and matted. He wears an eyepatch.
Personality: Prone to second guessing himself, he comes off as nervous. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in a small village he learned the ways of the warrior from his mother. In his 18th year, his parents were killed by a giants raid, leaving Oloric alone in the world. After a stint in an orphanage, he was adopted. He has worked as a Architect like his mother before him.
Motivation: Expand his business; and sabotage a competitor
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Job, Enemies. Occupation: Architect
Voice: Timid voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 350 gp. Onyx (30 gp).
Oskar Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a colorful flower in his red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is an amazing painter.
History: He was born to a criminal king-pin and mafia family From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.
Motivation: Seeks redemption; and a deep hatred of drow
Ideals: Gifted. Bonds: Adventurer, Attractive, Enemies, Criminal record. Occupation: Doctor
Voice: Aggressive tone
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 83 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +5
Possessions: 3000 gp. Violet garnet (300 gp). Rock crystal (60 gp). Jasper (60 gp). Brown-green garnet (110 gp). Smoky quartz (60 gp). Lapis lazuli (9 gp). Fiery yellow corundum (1500 gp).
Adrex Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy scarlet crest. He is wearing a long, grey cloak. He has a hunchback. He keeps his scarlet crest in a flapper bob. His otherwise smooth face is marked with small tiny scars.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was raised in a plains tribe. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.
Motivation: He is not mentally stable, and does not behave rationally; and he feels the way he acts is they only way to get by in the world
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Addict, Insane. Bonds: Nature. Occupation: Gardener
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Orc, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Shifting Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a blue shirt with thin tan vertical stripes and grey pants. He is bristling with hidden weapons, mostly shields and clubs. His fur is short and white. His eyes are likewise copper.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was taken from his home at a very young age. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his old friends
Flaws: Antagonistic. Bonds: Criminal record, Slave, Adventurer, Family. Occupation: Locksmith
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Evil (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Infernal, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 300 gp.
Quarion Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a small hat to cover his moderate length blonde hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Quarion took refuge in the old dungeon and found the beat up sword and armor he uses now. He is untrained/undisciplined, which makes him dangerous.
Motivation: To settle down with his crush; and he's attracted to the pc
Ideals: Passionate. Flaws: Shy, Insane. Bonds: Nature, Has a crush. Occupation: Actor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
Possessions: 100 gp.
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