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NPC Generator

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Advanced [show]


Randal Everly, Male Human [Permalink]

Personal [hide]

Description: He wears a green feathered hat and green clothes. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a skull on it. He wears his chestnut hair up. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He comes from a rich northern family. Randal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Dyer soon after.

Motivation: Wants his loneliness to end.

Bonds: Attractive, Job, Has a crush, Rich, Adventurer. Occupation: Dyer

Voice: Sleepy voice

Attributes [hide]

Randal Everly, Male Human Adept 11
Medium (5'9") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 87 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)16 (+3) 9 (-1)14 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 9
Languages Common, Infernal, Celestial, Halfling
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 140 pp. Smoky quartz (30 gp). Iolite (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dimble Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. His red hair is cut short with large spiked bangs in the front. His eyes are brown and he is always smoking a pipe.

Personality: He is extraordinarily eccentric. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: When he was but 4 years old his parents immigrated from the south. His druidic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Immigrant, Religious. Occupation: Adventurer

Voice: Speaks through clenched teeth

Attributes [hide]

Dimble Maekkelferce, Male Gnome Druid 14
Small (3'2") Gnome, Chaotic Good (CR 14)
Armor Class 15
Hit Points 144 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 21 (+5)16 (+3) 10 (+0)9 (-1)
Skills Animal Handling +5, Arcana +8
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Celestial, Aquan
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 5000 gp. Amber (70 gp). Jasper (70 gp). Red spinel (70 gp). Malachite (11 gp). Obsidian (11 gp). Emerald (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bidreked Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'1". He wears a green cloak and cross-gartered yellow stockings, and his gloved hand is found clutching a warhammer. His crest, while still mostly red, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily eccentric. He always tries to repair and not replace. It was this mentality that drove him into the Server business.

History: He was born into a rich family. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: He uses money and sex appeal to get what he needs; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Insane. Bonds: Rich, Job, Attractive. Occupation: Server

Voice: Low and grunting

Attributes [hide]

Bidreked Delmirev, Male Dragonborn Adept 18
Medium (6'1") Dragonborn, Neutral Evil (CR 18)
Armor Class 13
Hit Points 102 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +6, Stealth +9
Senses Passive Perception 10
Languages Common, Gnoll, Orc
Attacks Melee +10 / 5d6+4, Ranged +9 / 5d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433

Possessions: 5000 gp. Large well-done wool tapestry (300 gp). Jeweled electrum ring (2000 gp). A silver and pearl hairclip (70 gp). Golden circlet with four aquamarines (3000 gp). Silver comb with moonstones (500 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Fire opal pendant on a fine gold chain (1400 gp). Gold dragon comb with red garnet eye (1100 gp). Carved bone or ivory statuette (70 gp). A delicate silver chain set with a tourmaline (70 gp). Brass mug with jade inlays (300 gp). A necklace of small pink pearls (3000 gp). Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Large well-done wool tapestry (300 gp). Solid gold idol (400 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Gold dragon comb with red garnet eye (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Silver comb with moonstones (500 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Jeweled electrum ring (2000 gp). Jeweled gold crown (2000 gp). Silver ewer (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Mreksh Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a black shirt with thin tan vertical stripes and brown pants. He sports a flattop crest cut. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Apothecary arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Dragonborn Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Mreksh and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Mreksh discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Mreksh fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his old friends; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Athletic. Flaws: Disease. Bonds: Immigrant, Rich, Adventurer. Occupation: Apothecary

Voice: Speaks with lips pursed

Attributes [hide]

Mreksh Turnuroth, Male Dragonborn Monk 5
Medium (6'1") Dragonborn, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)17 (+3) 13 (+1)12 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnoll, Goblin, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. Malachite (12 gp). Iolite (50 gp). Jade (120 gp). 1 Minor magic item.


Social Check DCs


Radomir Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in collared shirts and wears a proper scarf over his head. His golden hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Radomir was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to find somewhere to settle down

Ideals: Logical. Flaws: Ugly, Insomniac, Shy. Bonds: Poor. Occupation: Crown-heir

Voice: Low and grunting

Attributes [hide]

Radomir Warmwater, Male Halfling Ranger 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills Deception +4
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Aquan
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 200 gp. Deep green spinel (70 gp).


Social Check DCs

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