Broce Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He wears a green costume with the symbols of the sun god on his torso. He has a moderate pudge and is not very fit. He has a long brown beard with little hanging trinkets. He has a dull look in his brown eyes.
Personality: He is a Engraver first and foremost. He believes firmly that knowledge should be universal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's since become an addict/alcoholic.
Motivation: Further expansion of business; and he is greedy
Flaws: Addict. Bonds: Job, Nature, Rich. Occupation: Engraver
Voice: Gruff and masculine
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
Gomory Burrows, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a white coat over a grey low-cut shirt, and a top hat upon his head. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes are passionate and lively.
Personality: He is almost excessively polite to everyone, even when angry. Gomory is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born in the south, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Bricklayer and was forced into it by his family; and find a way to reverse the transformation of his brother
Flaws: Ugly, Shy. Bonds: Poor, Family, Immigrant. Occupation: Bricklayer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Goblin, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2100 sp. 1 Masterwork Heavy steel shield. 1 Masterwork studded leather. 1 Chain shirt.
Oloric Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He is typically in his Barkeep uniform. He is physically well-built. He keeps his red hair in a pixie cut. His green eyes have a joyful gleam in them most of the time.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He struck the Barkeep job and began his own company from there.
Motivation: Someone believes him a fraud; and he wants revenge against brigands
Flaws: Antagonistic. Bonds: Job, Military, Religious, Enemies. Occupation: Barkeep
Voice: Spanish accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 200 sp.
Donaar Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears a tight fitting black shirt and pants. He has dyed his greying copper crest a little too much giving a sharp copper color. He tend to wears goggles to shield his eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot resist a sob story and will often dote over anyone who has one.
History: He is the product a well kept family trust fund and as such has never really known need. His homeland was ravaged by war and he spent much of his life rebuilding it. He now spends his time doing works of charity.
Motivation: He has money and likes to spend it; and wants to raise his children well
Ideals: Philantrophist. Flaws: PTSD. Bonds: Rich, Family. Occupation: Body Guard
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3000 sp.
Cask Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears white trousers with red and violet striped suspenders. He wears various colorful collared shirts, he is not a threatening figure. His fur is brown, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born in the west to a Hunter, Cask learned a great deal about his father's area of expertise. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption.
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Job, Criminal record. Occupation: Hunter
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 12 (+1) | 18 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Auran, Orc, Gnome
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Breastplate.
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