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Advanced [show]


Anselm Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is wearing a long, green cloak, marred by teas. He wears a deerstalker hat to hide his balding. His violet eyes are slightly larger than normal.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Actor, but he was a colossal failure. He inherited the family business which he has now maintained for 13 years.

Motivation: To settle down with his crush; and he is unsatisfied with his job

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Job, Has a crush. Occupation: Jeweler

Voice: Smooth and feminine

Attributes [hide]

Anselm Cumberbatch, Male Human Rogue 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 13 (+1)15 (+2)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 500 sp. Pink pearl (60 gp).


Social Check DCs


Kilvar Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, grey, dusty cloak. His red hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with his god.

History: Born in the south to a Carpenter, Kilvar learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Marry his sister to traveling adventurers; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Religious, Immigrant, Family. Occupation: Carpenter

Voice: Sleepy voice

Attributes [hide]

Kilvar Graybeard, Male Dwarf Paladin 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)17 (+3) 13 (+1)14 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Halfling, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2000 sp. 1 Smokesticks.


Social Check DCs


Morkral Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, violet cloak, and he perpetually has his ceremonial dagger ready. His red hair is long and unkept. His violet unseeing eyes seem to look past you.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He believes the world needs to unite to get rid of dire rats once and for all.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against dire rats.

Ideals: Fighting. Flaws: Ugly, Disease, Greedy. Bonds: Enemies, Rich. Occupation: Performer

Voice: Old Prospector

Attributes [hide]

Morkral Strongheart, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 17 (+3)11 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1400 sp. Banded agate (12 gp). Aquamarine (400 gp). 1 Masterwork manacles.


Social Check DCs


Odo Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a worn and beaten armor. His moppish white hair is in a traditional bowl cut. His thin eyebrows rest above his beady violet eyes.

Personality: He loves telling others what to do and how they should feel about things. He has a minor phobia of water and hates getting wet.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and he feels threatened by others

Ideals: Athletic, Opinionated. Flaws: Ugly, Fearful, Mundane. Occupation: Courier

Voice: Uses sign language

Attributes [hide]

Odo Radcliffe, Male Human Commoner 10
Medium (5'5") Human, Neutral Evil (CR 10)
Armor Class 13
Hit Points 40 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 10 (+0)13 (+1)
Skills Athletics +5, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +7

Possessions: 2400 gp.


Social Check DCs


Spring Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a colorful flower in his gray fur. His blue eyes dart from person to person to random spaces in the air.

Personality: He acts crazy and hedonistic. He is afraid of women and trembles around them

History: Spring lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Hedonist, Shy. Bonds: Poor, Attractive, Family. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Spring Peak, Male Tabaxi Sorcerer 10
Medium (6'10") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 46 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)12 (+1) 18 (+4)11 (+0)
Skills Athletics +5, Perception +8
Senses Passive Perception 18
Languages Common, Ignan
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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