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NPC Generator

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Advanced [show]


Aramil Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in a clean white cloak covering his clean studded leather. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a butterfly on it. His golden hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Aramil was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Interpreter for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Optimist, Fighting. Flaws: Ugly, Emotional. Bonds: Job. Occupation: Interpreter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Aramil Selevarun, Male Elf Cleric 1
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)15 (+2) 17 (+3)9 (-1)
Skills Persuasion +1, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 140 gp.


Social Check DCs


Thorpe Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He comes from a rich eastern family. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Insane, Greedy, Hedonist. Bonds: Rich. Occupation: Adventurer

Voice: Can't modulate volume

Attributes [hide]

Thorpe Warmwater, Male Halfling Warrior 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 34 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 9 (-1)11 (+0) 17 (+3)11 (+0)
Skills History +3, Stealth +7
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimurt Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears just a grey suit. His skin is fair and his fingers are delicate and long. His black hair is lengthy and is close to two feet long. His eyes are amber and beady.

Personality: Gimurt is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Masseuse arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Gimurt was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Gimurt's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and to prove his worth to the world

Ideals: Extrovert. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Rich. Occupation: Masseuse

Voice: Laughs frequently while speaking

Attributes [hide]

Gimurt Daerdahk, Male Dwarf Warlock 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)14 (+2) 17 (+3)8 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 1300 sp.


Social Check DCs


Bertram Tao, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his auburn hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will rave to anyone who will listen. He also has developed a complete distrust of the Bookbinder profession.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Fortune-teller.

Motivation: He is greedy.

Flaws: Insomniac, Insane. Bonds: Rich, Job. Occupation: Fortune-teller

Voice: Speaks like tongue is numb

Attributes [hide]

Bertram Tao, Male Half-Elf Druid 1
Medium (5'2") Half-Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Athletics +1, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Koeth Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an entirely grey suit with green socks and a vest with buckled shoes. He is bald on top and has large white tufts of hair around his ears. His amber eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also has developed a complete distrust of the Beggar profession.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Koeth took refuge in the large cave and found the beat up longsword and armor he uses now. He struck the Doctor job and began his own company from there.

Motivation: To be a Beggar again; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Doctor

Voice: Timid voice

Attributes [hide]

Koeth Selevarun, Male Half-Elf Barbarian 1
Medium (4'9") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)12 (+1) 14 (+2)12 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp.


Social Check DCs

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