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NPC Generator

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Advanced [show]


Oloric Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and is well dressed, but even with his fine clothing he looks run-down. His hair is always cut to a buzz. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of eastern immigrants he idolized his mother. His first spouse was a Herbalist, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: To prove his worth to the world; and his relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Immigrant, Family. Occupation: Carter

Voice: Mumbles to self between sentences

Attributes [hide]

Oloric Daerdahk, Male Dwarf Paladin 12
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 9
Hit Points 99 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)9 (-1) 9 (-1)16 (+3)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +3 / 3d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Black velvet mask with numerous citrines (80 gp). Gold and topaz bottle stopper cork (1200 gp). Silver comb with moonstones (1000 gp). Sapphire pendant on gold chain (800 gp). Embroidered and bejeweled glove (4000 gp). Solid gold idol (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vanuath Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in an above average manner. He has blonde hair. His gray eyes lackadaisically let the world flow into them.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Vanuath took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is greedy

Ideals: Optimist, Joker, Gifted. Bonds: Attractive. Occupation: Brewer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Vanuath Yaeldrin, Male Elf Warlock 1
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Gnome, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: Just what you see.


Social Check DCs


Oloric Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who sports red clothing, slightly heavier than average wear, he is not a threatening figure. He wears his hair in dreadlocks. He has blue eyes.

Personality: He acts crazy and hedonistic. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of a Carter, who enjoyed hunting, Oloric was taken on many hunting expeditions. Oloric was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Oloric decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Hedonist, Insane. Bonds: Nature, Criminal record. Occupation: Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Oloric Ironfist, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)17 (+3) 17 (+3)9 (-1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Gnoll, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 290 gp.


Social Check DCs


Stannor Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a blue vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his blue boots flare out at the collars, marred by beers. His auburn hair is drawn into a tight pony tail with a skull scrunchie. His hazel eyes peer out from beneath his wide-brimmed blue hat.

Personality: He is irascible and easily irritated. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Obtaining odd cultural Halfling artifacts is his passion.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Ruler

Voice: French accent

Attributes [hide]

Stannor Quickstep, Male Halfling Commoner 6
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 12 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Deception +4, History +5
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Druidic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Kerkad Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His crest is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He served in the navy to pay for his family's outstanding loans. His father was a mechanic, and taught him how to fix just about anything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Persistence. Flaws: Ugly. Bonds: Adventurer, Rich, Military. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Kerkad Jerynomonis, Male Dragonborn Aristocrat 3
Medium (6'7") Dragonborn, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)12 (+1) 16 (+3)13 (+1)
Skills Investigation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1500 sp.


Social Check DCs

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