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NPC Generator

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Advanced [show]


Joser Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His chestnut hair is styled in orderly dreadlocks. He has a dull look in his green eyes.

Personality: He is mildly Halfling supremacist, though he does not identify as such. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born into a rich family. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Racist. Bonds: Military, Rich, Debt. Occupation: Architect

Voice: Scottish accent

Attributes [hide]

Joser Underbough, Male Halfling Barbarian 3
Small (3'2") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)11 (+0) 13 (+1)17 (+3)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Obsidian (5 gp). Moss agate (5 gp). Red-brown spinel (80 gp).


Social Check DCs


Crampernap Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears long strands of topaz and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is smooth and relatively long. His eyes are amber and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to make almost anything out of random pieces of junk.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Crampernap was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Crampernap's mother didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Architect

Voice: Complex vocabulary, royal

Attributes [hide]

Crampernap Fapplestamp, Male Gnome Cleric 14
Small (3'5") Gnome, Chaotic Good (CR 14)
Armor Class 11
Hit Points 86 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Nature +6, Performance +6
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655443

Possessions: 1000 gp. Sard (60 gp). Tourmaline (60 gp). Freshwater pearl (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Takra Elton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. He wears his golden hair up. His brown unseeing eyes seem to look past you.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a minor phobia of water and hates getting wet.

History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Mortician mother left him crippled. After months of barely getting by, Takra managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is wracked by social anxiety.

Ideals: Disciplined. Flaws: Disease, Fearful. Bonds: Attractive, Mentor. Occupation: Bricklayer

Voice: Slurs words

Attributes [hide]

Takra Elton, Male Half-Orc Fighter 8
Medium (6'4") Half-Orc, Neutral Good (CR 8)
Armor Class 12
Hit Points 81 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)16 (+3) 9 (-1)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 9
Languages Common, Orc, Ignan, Sylvan, Terran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5

Possessions: 300 gp. Azurite (5 gp). Red garnet (70 gp).


Social Check DCs


Corkitron Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: Standing 2'11", this man very much looks the part of a Doctor. His hair, while still mostly silver, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He will rave to anyone who will listen. He is a font of random trivia from the lore and stories he has discovered

History: Corkitron lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Doctor.

Motivation: Doesn't want to be a Doctor and was forced into it by his family; and to reunite with his absent father

Ideals: Logical, Fighting. Flaws: Insane. Bonds: Job, Family. Occupation: Doctor

Voice: Spits and sputters

Attributes [hide]

Corkitron Warmwater, Male Halfling Bard 16
Small (2'11") Halfling, Chaotic Good (CR 16)
Armor Class 12
Hit Points 45 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Arcana +6, Investigation +6
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144443

Possessions: 6000 gp. Jet (130 gp). Golden yellow topaz (400 gp). Canary diamond (7000 gp). Red-brown spinel (130 gp). Red garnet (130 gp). Smoky quartz (60 gp). Tourmaline (130 gp). Banded agate (4 gp). Red spinel (130 gp). Obsidian (4 gp). Aquamarine (400 gp). Rhodochrosite (4 gp). Black pearl (400 gp). Bloodstone (60 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Bilbron Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: 3'6" and lanky with angular features, he is an attractive figure. He prefers to wear flannel. He wears a colorful flower in his white hair. His eyes are a pleasant gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a very good compulsive liar and kleptomaniac.

History: When he was but 8 years old his parents immigrated from the south. Bilbron abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Immigrant, Adventurer. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Bilbron Boondiggles, Male Gnome Fighter 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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