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NPC Generator

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Advanced [show]


Damien Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is constantly adorned with expensive silk clothing, often dyed in bright brown and yellow, and wears rings and necklaces with large, colorful gems. His small hat is riddled with cuts and holes. He has a tattooed face.

Personality: He likes to make people angry or surprised. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Damien was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Damien's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: To settle down with his crush; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Has a crush. Occupation: Unemployed

Voice: Tuts and clicks tongue

Attributes [hide]

Damien Wildheart, Male Halfling Expert 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)15 (+2) 8 (-1)16 (+3)
Skills Animal Handling +1, Investigation +4
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 250 gp. Red-brown spinel (60 gp). Jade (60 gp).


Social Check DCs


Dagger Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. His brown fur is heavily combed to the right. He wears a mask on his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He uses divination through singing.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Cook

Voice: Pronounces O like U

Attributes [hide]

Dagger Treat, Male Tabaxi Wizard 2
Medium (6'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 16 (+3)16 (+3)
Skills Religion +3, Survival +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 300 gp. 1 Masterwork Musical instrument.


Social Check DCs


Shedinn Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. He is muscular with a powerful set of arms. He has gold crest. His half smiles and gold eyes are beguiling and draw you in.

Personality: He is extraordinarily eccentric. Flattery will make him almost putty in your hands.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shedinn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Logical, Fighting. Flaws: Insane, Selfish. Bonds: Attractive. Occupation: Spice Merchant

Voice: Dutch accent

Attributes [hide]

Shedinn Vangdondalor, Male Dragonborn Aristocrat 2
Medium (6'8") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 13 (+1)14 (+2) 14 (+2)18 (+4)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Ignan, Sylvan
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 220 gp. Violet garnet (300 gp). Rich purple corundum (500 gp).


Social Check DCs


Kody Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is cut short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born at the edge of vast mountains. Kody liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Depressed, Antagonistic. Bonds: Adventurer, Attractive, Nature. Occupation: Mortician

Voice: Whispers

Attributes [hide]

Kody Ainsworth, Male Human Barbarian 10
Medium (5'3") Human, Neutral Evil (CR 10)
Armor Class 11
Hit Points 81 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Arcana +5, Deception +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 2300 gp. Moss agate (4 gp). Alexandrite (800 gp). Hematite (4 gp). Iolite (30 gp). Aquamarine (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Elsing, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His red hair is long and unkept. This violet eyed northerner is not easily forgotten.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Further he is a bit of a stoner and is frequently out of it.

History: He was born at the edge of vast plains. He has chosen to use the inheritance that was left to him frivolously. He's since become an addict/alcoholic.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Nature, Rich. Occupation: Body Guard

Voice: Slow speaker

Attributes [hide]

Robert Elsing, Male Half-Elf Druid 11
Medium (5'7") Half-Elf, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 49 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 17 (+3)15 (+2)
Skills Animal Handling +7, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Draconic, Ignan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443210

Possessions: 1200 gp. Black pearl (1500 gp). Violet garnet (1500 gp). Tiger eye turquoise (4 gp). Sard (30 gp). Violet garnet (1500 gp). Malachite (4 gp). Violet garnet (1500 gp). Jade (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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