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NPC Generator

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Advanced [show]


Pelt Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears a lot of dark rich colors, with gold accents. His right hand appears badly burned and disfigured. His fur, while still mostly red, has prominent grey streaks. His blue eyes dart from person to person to random spaces in the air.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Pelt was born with his father's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Disciplined. Bonds: Attractive, Poor, Criminal record. Occupation: Fortune-teller

Voice: Sleepy voice

Attributes [hide]

Pelt Wing, Male Tabaxi Fighter 2
Medium (6'3") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 26 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)16 (+3) 12 (+1)14 (+2)
Skills History +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Aquan, Giant, Druidic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Erky Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a rose on it. He wears his blonde hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Energy wise he seems alert and responsive.

History: He was born several months after his father was called into army service. Like his father and his brother before him, after school he went straight into learning to become a Unemployed. He then took over the family business and is one of the better Unemployed for hire.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Professionalism. Flaws: Insane, Shy. Bonds: Military, Job, Adventurer. Occupation: Unemployed

Voice: Laughs frequently while speaking

Attributes [hide]

Erky Scheppen, Male Gnome Cleric 4
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)8 (-1) 14 (+2)12 (+1)
Skills Arcana +1, History +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 100 gp. Citrine (20 gp). Violet garnet (300 gp). Rich purple corundum (500 gp). Red garnet (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Vrondiss Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'8", this man dresses well, wearing green shirts, loose pants, and blazers most of the time. He wears a feathered hat to hide his balding. His gold eyes have a joyful gleam in them most of the time.

Personality: He exudes charisma. He is a tour de force of persuasion. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He got into the Mortician business at a young age. A gifted student he started as a Cook, but he got bored and became a Mortician. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and many goblins want him driven away

Bonds: Attractive, Family, Job, Criminal record, Enemies. Occupation: Mortician

Voice: Soft and melodious

Attributes [hide]

Vrondiss Ebynichtomonis, Male Dragonborn Monk 1
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Flask Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His beige fur is drawn into a tight pony tail with a rose scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: When he was but 3 years old his parents immigrated from the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Merchant, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Opinionated, Artistic. Bonds: Poor, Immigrant, Job. Occupation: Shoemaker

Voice: Scratchy, weak

Attributes [hide]

Flask Of Clay, Male Tabaxi Wizard 6
Medium (6'6") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Nature +4, Performance +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 200 gp. Rich purple corundum (1100 gp). Lapis lazuli (6 gp). Red spinel (50 gp). Pink pearl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zaffrab Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has red hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He speaks before he thinks and is too direct. He works hard and plays hard.

History: Zaffrab was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He inherited the family business which he has now maintained for 12 years.

Motivation: He feels that his past leaves him morally obligated to help; and wants to open a new tavern

Flaws: Impulsive, Hedonist. Bonds: Job, Adventurer, Criminal record. Occupation: Sailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Zaffrab Maekkelferce, Male Gnome Cleric 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)15 (+2) 12 (+1)14 (+2)
Skills Performance +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome, Auran, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 sp. Malachite (8 gp).


Social Check DCs

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