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Arjhan Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and sports empty pouches on his belt. His crest is silver, silky, and of moderate length. He wears a mask on his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a necromancer, Arjhan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Attractive, Mentor. Occupation: Courier

Voice: Rhymes sentences (sorry)

Attributes [hide]

Arjhan Delmirev, Male Dragonborn Paladin 3
Medium (6'3") Dragonborn, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)17 (+3) 10 (+0)11 (+0)
Skills Arcana +5, Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Gnome
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Veit Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally shirtless and showing off his tattooed chest. His golden hair is drawn into a tight pony tail with a cross scrunchie. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. Cursed with a spirit at a very young age, Veit has worked very hard to control his curse. He has taken up work as a Fortune-teller and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To clean up the streets; and balancing his hectic life and new fortune-teller responsibilities is difficult

Flaws: Disease, PTSD. Bonds: Job, Rich, Guardian. Occupation: Fortune-teller

Voice: Dark and ominous

Attributes [hide]

Veit Bigtoe, Male Dwarf Warrior 7
Medium (4'4") Dwarf, Lawful Good (CR 7)
Armor Class 9
Hit Points 84 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 18 (+4)18 (+4) 17 (+3)12 (+1)
Skills Insight +6, Nature +7
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Goblin, Elven, Halfling
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: Amethyst (80 gp). Onyx (40 gp). Chrysoprase (40 gp). Citrine (40 gp). 1 Minor magic item.


Social Check DCs


Pirithin Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses like a well dressed Map Maker does. His golden hair is lengthy and is close to two feet long. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is happy with his job as a Map Maker. He turns his eye from what people do, preferring to live and let live. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Animal Trainer, who enjoyed hunting, Pirithin was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since lost track of the people in his past.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.

Ideals: Philantrophist. Bonds: Job, Nature, Family. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Pirithin Porridgepot, Male Halfling Bard 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 17 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)15 (+2) 13 (+1)13 (+1)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Auran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 6000 sp.


Social Check DCs


Gilthur Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large blue mantle and cape that has been intricately interwoven into his tan robe. His blonde hair is braided into rings. His blue eyes are passionate and lively.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A strong sense of loyalty to Dwarven people; and dwarven compassion

Flaws: Shy, Antagonistic, Racist. Bonds: Slave, Rich. Occupation: Stableman

Voice: Speaks with back of mouth

Attributes [hide]

Gilthur Foamtankard, Male Dwarf Bard 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 330 gp. Pink pearl (60 gp). Sardonyx (60 gp). Chrysoberyl (60 gp). 1 Average lock.


Social Check DCs


Fragrant Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His yellow fur is kept up in a ponytail inside a Stetson hat. His eyes are copper and beady.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A powerful wizard made him what he is. He moved out east to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and regain custody of his son

Flaws: Ugly. Bonds: Rich, Criminal record, Family, Mentor. Occupation: Doctor

Voice: Thin and wheezing

Attributes [hide]

Fragrant Of Snakes, Male Tabaxi Warlock 2
Medium (5'11") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)11 (+0) 13 (+1)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 160 pp.


Social Check DCs

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