Korag Wakefield, Male Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'2" and wears light armors faded through time and improper care. His red hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born to a pair of adventurers, Korag grew up listening to his father's many stories. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. In the meantime he has taken over work as a Brewer and occasionally as a mercenary.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Opinionated, Gifted. Bonds: Adventurer, Job. Occupation: Brewer
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 160 gp.
Hugh Eastoft, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tan tunic with blue highlights, and long tan pants that bunch up around his shoes. His red hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: The child of a Sculptor, who enjoyed hunting, Hugh was taken on many hunting expeditions. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: A strong sense of loyalty to Human people; and money/treasure
Ideals: Athletic. Flaws: Antagonistic, Racist. Bonds: Attractive, Nature, Rich. Occupation: Marshal
Voice: Speaks in third person
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 34 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 16 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5
Possessions: 16000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item.
Pikar Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'4". He wears a well pressed and immaculate suit (or dress), and his gloved hand is found clutching a scimitar. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He wears a mask on his face.
Personality: He speaks before he thinks and is too direct. The war was a terrible time for him, and Pikar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: The child of a Marshal, who enjoyed hunting, Pikar was taken on many hunting expeditions. Pikar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Flaws: Impulsive, Depressed, Disease. Bonds: Military, Nature. Occupation: Painter
Voice: Scottish accent
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 200 gp.
Wiggens Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He wears a violet tunic with brown highlights, and long tan pants that bunch up around his shoes. He carries with him a set of sais on his belt, each one with a jet on the hilt. He keeps his long auburn hair kept up in a rat tail. He has a tattooed face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Wiggens hails from a village terrorized by orcs. He was an athlete and attended two major summer competitions. He never won. He used his abilities to trick people and travel the world for free.
Motivation: He is not mentally stable, and does not behave rationally; and a deep hatred of orcs
Ideals: Fighting, Athletic. Flaws: Antagonistic, Insane. Bonds: Criminal record, Enemies. Occupation: Tanner
Voice: pre-pubescent
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 28 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 16 (+3) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
Possessions: 320 gp.
Uraim Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a brown tunic with tan highlights, and long black pants that bunch up around his shoes. His silver hair and beard is wavy and long. He wears crescent spectacles with a black brim.
Personality: Uraim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Further he is a bit of a stoner and is frequently out of it.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts
Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Military, Rich, Debt. Occupation: Herbalist
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 240 gp.
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