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Advanced [show]


Sindri Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'6" when asserting himself. His blonde hair is cut jaggedly and amateurishly. He has hazel eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is an amazing painter.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Knight for hire.

Motivation: He has money and likes to spend it; and to be a marshal again

Ideals: Optimist, Gifted. Bonds: Military, Job, Rich. Occupation: Knight

Voice: Jamaican accent

Attributes [hide]

Sindri Folkor, Male Gnome Monk 1
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Nature +3, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Kairon Verity, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'8". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and his gloved hand is found clutching a halberd. He has no hair. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Gifted from a young age, Kairon studied abroad. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Bather

Voice: Switch between two voices

Attributes [hide]

Kairon Verity, Male Tiefling Adept 8
Medium (6'8") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 13 (+1)17 (+3)
Skills Animal Handling +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qemuel Terror, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a tight white one piece outfit complete with pants, hood, and a cape and is in decent physical shape. His brown hair has been sun bleached extensively. His gold eyes dart from person to person.

Personality: He is happy with his job as a Shoemaker. He turns his eye from what people do, preferring to live and let live. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now spends his time doing works of charity.

Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job

Ideals: Gifted, Philantrophist. Bonds: Job, Immigrant, Slave. Occupation: Shoemaker

Voice: Stutters

Attributes [hide]

Qemuel Terror, Male Tiefling Cleric 15
Medium (6'6") Tiefling, Neutral Good (CR 15)
Armor Class 13
Hit Points 66 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)10 (+0) 16 (+3)18 (+4)
Skills Arcana +5, Insight +8
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 500 pp. Blue quartz (8 gp). Freshwater pearl (8 gp). Tourmaline (90 gp). Blue star sapphire (1200 gp). Star rose quartz (40 gp). Rose (40 gp). Fiery yellow corundum (1200 gp). Deep blue spinel (1500 gp). Deep blue spinel (1500 gp). Rock crystal (40 gp). Hematite (8 gp). Fire opal (1200 gp). White opal (1200 gp). Aquamarine (1500 gp). Bloodstone (40 gp). Alexandrite (1500 gp). 1 Minor magic item.


Social Check DCs


Theren Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in brown turtlenecks beneath a grey coat with black slacks. His long black hair reaches down to his waist. His gray unseeing eyes seem to look past you.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Theren enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Navigator mother left him crippled. He left for the south, certain he would find work there.

Motivation: To be a Navigator again.

Ideals: Athletic. Flaws: Disease, Hedonist. Bonds: Immigrant. Occupation: Baker

Voice: Jittery and nervous

Attributes [hide]

Theren Sylvaranth, Male Half-Elf Wizard 5
Medium (5'1") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)12 (+1) 8 (-1)8 (-1)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: Jet (110 gp). Deep blue spinel (900 gp). Zircon (70 gp).


Social Check DCs


Gimble Ningel, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'8" and is dressed in a clean grey cloak covering his clean studded leather. He wears his brown hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his sister before him, after school he went straight into learning to become a Interpreter. He now owns his own business.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined. Flaws: Insane, Hedonist. Bonds: Rich, Job. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

Gimble Ningel, Male Gnome Paladin 1
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 11 (+0)18 (+4)
Skills Deception +6, Performance +6
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 sp.


Social Check DCs

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