Justin Hill, Male Half-Elf [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He is portly but not overly obese. He has white hair. His otherwise smooth face is marked with small tiny scars.
Personality: A skeptical and narcissistic man, Justin's first love is himself. His second love is also himself. He has a habit of throwing himself into exceedingly dangerous situations.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He doesn't get along with people that don't share his tastes; and several ex partners dislike his way of doing things and want revenge
Ideals: Impeccable, Gifted. Flaws: Impulsive, Shy. Bonds: Enemies. Occupation: Sage
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 39 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 1000 sp.
Adran Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has styled his golden hair well, parting it to the right. He has amber eyes.
Personality: Aggressive, abrasive, and angry, Adran embodies much of what other species detest in the Elves. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He has set out to sabotage the competition.
Motivation: Wants to raise his children well; and to be a butcher again
Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Nature, Job, Family. Occupation: Guard
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 32 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Auran
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
Possessions: 3000 gp. Silver ewer (30 gp). Old masterpiece painting (1000 gp). Brass mug with jade inlays (200 gp). Solid gold idol (1000 gp). Finely wrought small gold bracelet (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Diggory Tinley, Male Human [Permalink]
Personal [hide]
Description: 5'6" and muscular, this southern man is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. His brown hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: Diggory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He got into the Carter business at a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He has achieved small success as a Carter.
Motivation: Money/treasure.
Ideals: Athletic, Artistic. Bonds: Rich, Attractive, In love, Job. Occupation: Carter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 pp.
Uthemar Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a long, white cloak. He carries with him a set of kukris, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is knotted and matted. He tend to wears goggles to shield his eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Uthemar's homeland. Uthemar decided to take the middle way and become a bodyguard. Recently he has begun working with bootleggers and crooks.
Motivation: To reunite with his old friends; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting. Flaws: Insomniac. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Miller
Voice: German accent
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 3 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 7 (-2) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Goblin, Halfling, Gnome
Attacks Melee +8 / 4d4+4, Ranged +6 / 4d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 2000 gp. Hematite (15 gp). Smoky quartz (40 gp). Golden yellow topaz (1400 gp). Smoky quartz (40 gp). Freshwater pearl (15 gp). Sardonyx (40 gp). Pink pearl (100 gp). 1 Medium magic item.
Fax Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. His red crest is lengthy. His eyes are gold and he is always smoking a pipe.
Personality: Always inclined to offer people food he seems plenty friendly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Fax was born on a far western mountains where he grew up under the tutelage of his father, an expert Tanner. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Immigrant, Military. Occupation: Tanner
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 3000 cp. 1 Banded mail.
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