Fargas Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears a violet collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His chestnut hair is kept up in a ponytail inside a small hat. He wears round tiny glasses practically rammed into his face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is an amazing painter.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is greedy; and regain custody of his son
Ideals: Gifted. Flaws: Mundane. Bonds: Family, Rich. Occupation: Stylist
Voice: Farmer accent
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 18 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Halfling, Aquan, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 500 gp. White opal (1200 gp). Rhodochrosite (7 gp). Sardonyx (40 gp).
Two Llamas Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a tight fitting grey shirt and pants. His black fur is knotted and matted. His eyes, though not visible through his cowl, are hazel.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He uses divination through singing.
History: Born to a pair of adventurers, Two Llamas grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Two Llamas never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He has money and likes to spend it; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, In love, Rich. Occupation: Layabout
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: Just what you see.
Ozyman Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: A 3'3" eastern man, he tends to wear a large green jacket. His silver hair is still thick. His amber eyes dart from person to person.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ozyman is combative with any and all who dare try his patience in the slightest.
History: Ozyman lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He would like to get married and retire; and he has a crush on the local fortune-teller
Ideals: Justice. Flaws: Disease. Bonds: Job, Family, Has a crush. Occupation: Adventurer
Voice: Voice breaks
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 29 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 200 gp.
Traki Nailo, Male Elf [Permalink]
Personal [hide]
Description: This man is wearing a long, green cloak, and sports empty pouches on his belt. His golden hair is long and unkept. His eyes are amber.
Personality: He is irascible and easily irritated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Sabotage a competitor; and balancing his hectic life and new baker responsibilities is difficult
Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Baker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 12)
Armor Class 13
Hit Points 51 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +7
Possessions: 4000 gp. Carnelian (50 gp). Onyx (50 gp). Golden yellow topaz (1200 gp). Rhodochrosite (5 gp). Red spinel (90 gp). White pearl (90 gp). Bloodstone (50 gp). Sard (50 gp). Tiger eye turquoise (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cockaby Murnig, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he sports brown clothing, slightly heavier than average wear. He has moderate length black hair. His eyes are hazel and he is always smoking a pipe.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Cockaby was born the youngest of three triplets. There was a wharf not far from home where he often wandered off to fish. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Regain custody of his son.
Ideals: Passionate. Bonds: Religious, Family, Nature. Occupation: Cook
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 5)
Armor Class 13
Hit Points 23 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +4
Possessions: 3000 sp. Blue quartz (6 gp). Brown-green garnet (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!