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Advanced [show]


Halander Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. His silver hair is long and unkept. He has amber eyes and a white hat with a brown feather.

Personality: He acts crazy and hedonistic. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Through the years after Halander was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Halander's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Halander and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Artistic. Flaws: Ugly, Hedonist, Antagonistic. Occupation: Courier

Voice: Australian accent

Attributes [hide]

Halander Bigheart, Male Halfling Adept 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 17 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)18 (+4) 12 (+1)14 (+2)
Skills Nature +7, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Orc, Gnome, Draconic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erky Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'8" has a big stupid grin on his face most of the time. He likes to wear blue tank tops with white pants. His moppish auburn hair is in a traditional bowl cut. He has brown eyes and a blue hat with a white feather.

Personality: Calm and collected, he is a well trained Fortune-teller. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: Nothing but the best is good enough for him; and wants to open a new tavern

Ideals: Professionalism, Impeccable. Flaws: Fearful. Bonds: Job, Poor. Occupation: Fortune-teller

Voice: Cold and demanding tone

Attributes [hide]

Erky Wildwander, Male Gnome Bard 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)10 (+0) 11 (+0)14 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 gp.


Social Check DCs


Einkil Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He likes to wear ponchos typically of a light violet in addition to tight pants. His white hair is braided into rings. His green eyes peer out from beneath his Stetson violet hat.

Personality: He is almost excessively polite to everyone, even when angry. He is able to make almost anything out of random pieces of junk.

History: He was born in the east. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: He's attracted to the PC; and he would like to get married and retire

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Job, Has a crush. Occupation: Blacksmith

Voice: Scratchy, weak

Attributes [hide]

Einkil Burrowfound, Male Dwarf Rogue 12
Medium (3'11") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 75 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)14 (+2) 16 (+3)11 (+0)
Skills Performance +4
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Infernal
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3

Possessions: 400 pp. Golden circlet with four aquamarines (4000 gp). Cloth of gold vestments (130 gp). Jeweled anklet (3000 gp). An abacus with copper, silver and gold markers (130 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp).


Social Check DCs


Trail In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Dilettante does. He sports a flattop fur cut. His ears are large.

Personality: He is extraordinarily eccentric. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in the west, but his parents moved at a very young age to the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Dilettante.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and further expansion of business

Flaws: Ugly, Insane. Bonds: Job, Immigrant, Has a crush. Occupation: Dilettante

Voice: Indian accent

Attributes [hide]

Trail In the Storm, Male Tabaxi Commoner 14
Medium (5'0") Tabaxi, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 54 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +5, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3

Possessions: 1000 pp. Blue sapphire (1200 gp). Iolite (40 gp). Sard (40 gp). Jasper (40 gp). Bloodstone (40 gp). Deep blue spinel (400 gp). 1 Medium magic item.


Social Check DCs


Beloril Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tight fitting white shirt and pants. He wears his auburn hair down. He has blue eyes and a white hat with a green feather.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is skeptical of what others tell him and is slow to trust.

History: Beloril was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Meet up once more with his childhood friend; and to pay off his debts

Flaws: Shy. Bonds: Job, Family, Adventurer, Debt. Occupation: Shoemaker

Voice: Dutch accent

Attributes [hide]

Beloril Frostbeard, Male Dwarf Rogue 5
Medium (3'11") Dwarf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 29 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)15 (+2) 13 (+1)8 (-1)
Skills Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Infernal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 10000 cp. Emerald (700 gp). Alexandrite (1400 gp). Red garnet (80 gp). Tiger eye turquoise (4 gp).


Social Check DCs

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