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Advanced [show]


Andram Bright, Male Tiefling [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He wears a brown cloak and cross-gartered black stockings. He keeps his blue hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is skeptical of what others tell him and is slow to trust.

History: He was born the only child of a wealthy merchant. Andram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Andram decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Ideals: Passionate, Entrepeneur. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Masseuse

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Andram Bright, Male Tiefling Wizard 11
Medium (5'4") Tiefling, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 18 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)11 (+0) 12 (+1)20 (+5)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 2600 gp. 1 Minor magic item.


Social Check DCs


Simon Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears a white collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has a moderate pudge and is not very fit. He keeps his long white hair kept up in a rat tail. His green eyes are passionate and lively.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He served in the navy to pay for his family's outstanding loans. Cursed with lycanthropy at a very young age, Simon has worked very hard to control his curse. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Logical. Flaws: Disease. Bonds: Adventurer, Military. Occupation: Baker

Voice: Sensual and smooth

Attributes [hide]

Simon Dumph, Male Human Adept 11
Medium (5'11") Human, Lawful Good (CR 11)
Armor Class 13
Hit Points 49 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)17 (+3) 14 (+2)14 (+2)
Skills Deception +6, Perception +6
Senses Passive Perception 16
Languages Common, Druidic, Halfling, Terran
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 1900 gp. Carved bone or ivory statuette (40 gp).


Social Check DCs


Bilbron Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a large white jacket. His white hair is matted, messy, and big. He has several tiny sapphire earrings on each ear.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He misses his home and complains about the freezing weather, even in summer.

History: He is the product a well kept family trust fund and as such has never really known need. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Bilbron's homeland. Bilbron decided to take the middle way and become a bodyguard. After months of barely getting by, Bilbron managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Guardian, Immigrant, Criminal record. Occupation: Mortician

Voice: Farmer accent

Attributes [hide]

Bilbron Horcusporcus, Male Gnome Monk 13
Small (3'5") Gnome, Neutral Evil (CR 13)
Armor Class 13
Hit Points 87 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)13 (+1) 10 (+0)13 (+1)
Skills Arcana +5, Deception +5
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +2 / 4d4-2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 1000 gp. Azurite (12 gp). Peridot (20 gp). Star rose quartz (20 gp). Deep blue spinel (1000 gp). Onyx (20 gp). Freshwater pearl (12 gp). Onyx (20 gp). Red spinel (150 gp). Sardonyx (20 gp). Zircon (20 gp). 1 Medium magic item.


Social Check DCs


Mormo Strength, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears green leather gloves, a green jacket, and tight pants. He has blue hair. He has red eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He would rather hide behind his crafts than deal with other people.

History: Born to a pair of adventurers, Mormo grew up listening to his father's many stories. He has had some formal singing training, and achieved minor success. He struck the Masseuse job and began his own company from there.

Motivation: He desires power and/or immortality.

Ideals: Artistic. Flaws: Shy. Bonds: Job, Adventurer, Immigrant. Occupation: Masseuse

Voice: Voice breaks

Attributes [hide]

Mormo Strength, Male Tiefling Rogue 8
Medium (5'7") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)11 (+0) 13 (+1)19 (+4)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 1500 gp.


Social Check DCs


Kothûg Morton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft brown waves gently in the breeze. His black hair, when down, is lengthy. He has a tattooed face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He was granted divine powers by his dying sister.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Actor

Voice: Tuts and clicks tongue

Attributes [hide]

Kothûg Morton, Male Half-Orc Sorcerer 13
Medium (6'1") Half-Orc, Neutral Evil (CR 13)
Armor Class 10
Hit Points 46 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)11 (+0) 9 (-1)16 (+3)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 300 pp. Black pearl (1600 gp). Black pearl (1600 gp). Banded agate (4 gp). Smoky quartz (70 gp). Chrysoberyl (70 gp). Alexandrite (1600 gp).


Social Check DCs

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