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NPC Generator

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Advanced [show]


Roondar Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a robe, a symbol of the sun god around his neck, and a longsword on his belt. His silver hair is unkempt and raggedy. His eyes are green and beady.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a Locksmith, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Fighting, Joker, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Miner

Voice: Sleepy voice

Attributes [hide]

Roondar Oomtrowl, Male Gnome Monk 2
Small (3'7") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)9 (-1) 16 (+3)11 (+0)
Skills Acrobatics +1, Arcana +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Morthos Strength, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'7" and likes to wear white tank tops with tan pants. His left hand appears badly burned and disfigured. He has done his best to style his chestnut hair to look like a famous performer. His white eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Morthos was born the youngest of three triplets. Like his mother and his sister before him, after school he went straight into learning to become a Sailor. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his sister to traveling adventurers; and expand his business

Ideals: Gifted. Flaws: Insomniac. Bonds: Family, Job. Occupation: Sailor

Voice: Speaks with back of mouth

Attributes [hide]

Morthos Strength, Male Tiefling Wizard 6
Medium (5'7") Tiefling, Neutral Evil (CR 6)
Armor Class 9
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Gnoll, Halfling
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 3000 sp. Rich purple corundum (600 gp). Red spinel (60 gp).


Social Check DCs


Nirgel Sly, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. He has styled his brown hair well, parting it to the right. He has black eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a wizard, Nirgel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nirgel grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nirgel. Being a Butcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Flaws: Mundane, Forgetful. Bonds: Rich, Mentor, Criminal record. Occupation: Butcher

Voice: Strong lisp

Attributes [hide]

Nirgel Sly, Male Tiefling Druid 5
Medium (5'4") Tiefling, Neutral Evil (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)19 (+4) 13 (+1)18 (+4)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Auran, Druidic
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 2000 sp.


Social Check DCs


Wrenn Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He very much looks the part of a Farmer. He has moderate length golden hair. His ears are large.

Personality: Wrenn wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He plays an instrument quite well.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Farmer.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Athletic, Disciplined, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Farmer

Voice: Speaks with lips pursed

Attributes [hide]

Wrenn Cobblelob, Male Gnome Ranger 9
Small (3'2") Gnome, Chaotic Good (CR 9)
Armor Class 13
Hit Points 50 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 14 (+2)8 (-1)
Skills Arcana +4, Insight +5
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 80000 cp. Solid gold idol (700 gp). Gold and topaz bottle stopper cork (500 gp). Silver comb with moonstones (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp).


Social Check DCs


Medrash Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, constantly wearing a grey suit, tan shirt, and white tie. His crest is gold, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He comes from a rich northern family. Brilliant and gifted he never wanted to apply himself. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found; and to unite with his brother

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Unemployed

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Medrash Ghaallixirn, Male Dragonborn Monk 1
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)14 (+2) 12 (+1)16 (+3)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. 1 Everburning torch.


Social Check DCs

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