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Advanced [show]


Adrex Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears just a grey suit. He has dyed his greying copper crest a little too much giving a sharp copper color. He wears large thick round spectacles.

Personality: He acts crazy and hedonistic. Energy wise he seems alert and responsive.

History: Born in the north to a Seamstress, Adrex learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has worked as a Seamstress like his father before him.

Motivation: He feels kind of lost in life; and balancing his hectic life and new seamstress responsibilities is difficult

Ideals: Professionalism. Flaws: Hedonist, Depressed. Bonds: Job, Adventurer. Occupation: Seamstress

Voice: Uses lots of figures of speech

Attributes [hide]

Adrex Beryntolthropal, Male Dragonborn Expert 1
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 16 (+3)16 (+3) 9 (-1)15 (+2)
Skills Acrobatics +3, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Celestial
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 800 sp. 1 Magnifying glass.


Social Check DCs


Tod Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in a small village he learned the ways of the warrior from his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tod fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Disciplined, Fighting. Bonds: Religious. Occupation: Animal Trainer

Voice: Pirate accent

Attributes [hide]

Tod Wildcloak, Male Halfling Wizard 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)13 (+1) 17 (+3)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Ahrim Horror, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a violet armored body suit, with a simple white line shooting up and back down. His hair is black and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a son. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, In love. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Ahrim Horror, Male Tiefling Warrior 8
Medium (6'3") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 49 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Intimidation +5, Nature +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Xappan Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'6". He wears a yellow shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a greataxe. He keeps his long dark red hair kept up in a rat tail. His skin is flawless and his white eyes scan people very quickly.

Personality: He is overprotective of those who hire his services. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Xappan studied abroad. His father was a mechanic, and taught him how to fix just about anything. He was granted martial powers by his dying brother.

Motivation: To clean up the streets.

Ideals: Gifted, Persistence. Flaws: Impulsive. Bonds: Attractive, Guardian. Occupation: Sculptor

Voice: Low range voice

Attributes [hide]

Xappan Fealty, Male Tiefling Warlock 5
Medium (5'6") Tiefling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 16 (+3)16 (+3)
Skills Insight +6, Stealth +5
Senses Passive Perception 13
Languages Common, Celestial, Aquan, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Eberk Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft white waves gently in the breeze. He wears a broad hat to cover his moderate length chestnut hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He speaks before he thinks and is too direct. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.

History: Eberk was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He tends to his Dyer job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Pacifist, Athletic. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Dyer

Voice: Whispers

Attributes [hide]

Eberk Broodfist, Male Dwarf Commoner 12
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 54 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 400 pp. Tiger eye turquoise (6 gp). Aquamarine (1100 gp). Deep blue spinel (1100 gp). Citrine (50 gp). Lapis lazuli (6 gp). Onyx (50 gp). Pink pearl (120 gp). Coral (120 gp). Red garnet (120 gp).


Social Check DCs

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