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NPC Generator

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Advanced [show]


Thamuz Deft, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fancy blue suit. His black hair is heavily combed to the left. His half smiles and white eyes are beguiling and draw you in.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in a small desert village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult; and he's looking for his big break

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Nature, Adventurer, Job. Occupation: Bowyer

Voice: Voice breaks

Attributes [hide]

Thamuz Deft, Male Tiefling Ranger 8
Medium (5'0") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)19 (+4) 10 (+0)17 (+3)
Skills History +7
Senses Passive Perception 10
Languages Common, Aquan, Dwarven, Gnome, Halfling
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 70 pp. Golden yellow topaz (300 gp). Red spinel (160 gp). Fiery yellow corundum (1200 gp). Jade (160 gp). Golden pearl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Harlan, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a grey coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise green. His teeth are white and perfect.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his sister before him, after school he went straight into learning to become a Marshal. He has set out to sabotage the competition.

Motivation: He is greedy; and money/treasure

Ideals: Disciplined. Flaws: Depressed. Bonds: Attractive, Job, Rich. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Kyle Harlan, Male Human Cleric 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 9 (-1)17 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 9
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs


Marbas Laughter, Male Tiefling [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and sports empty pouches on his belt. He has done his best to style his chestnut hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.

Personality: He has a massive crush on the younger sibling of the Engraver who has hired him part-time. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents enrolled him in a Bard school at a young age so that he could practice his necromantic talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and doesn't want to be a engraver and was forced into it by his family

Ideals: Gifted. Flaws: Ugly. Bonds: Has a crush, Job, Religious, Family. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Marbas Laughter, Male Tiefling Bard 5
Medium (5'0") Tiefling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)17 (+3) 13 (+1)15 (+2)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Gnome, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ohr Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears skinny pants and wears a green and white robe with the hood down. His silver hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: Ohr is depressed about a lot of things. He tends to be a nihilist. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Ohr was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He loathes his own lifestyle; and he has a rivalry with the church that dominates his actions

Flaws: Depressed. Bonds: Attractive, Religious, Poor, Adventurer. Occupation: Body Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ohr Adley, Male Half-Orc Monk 7
Medium (5'7") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)12 (+1) 16 (+3)13 (+1)
Skills Athletics +6, Nature +4
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4

Possessions: 6000 sp.


Social Check DCs


Arumawann Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'3". He prefers to wear green pants and tee shirts, and his gloved hand is found clutching a sword. He sports a flattop hair cut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A powerful wizard made him what he is. He found a children's book about a Gnome Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Justice. Flaws: Addict. Bonds: In love, Mentor, Adventurer. Occupation: Miller

Voice: Irish accent

Attributes [hide]

Arumawann Garrick, Male Gnome Druid 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)13 (+1) 16 (+3)16 (+3)
Skills Perception +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: White pearl (110 gp). Jasper (80 gp). 1 Minor magic item.


Social Check DCs

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