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NPC Generator

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Advanced [show]


Thakrak Atterton, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and likes to wear ponchos typically of a light grey in addition to tight pants. He keeps his chestnut hair in a flapper bob. His blue eyes are passionate and lively.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: Thakrak was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.

Motivation: Further expansion of business; and wishes to resurrect an old love

Ideals: Fighting. Flaws: Racist. Bonds: Job, Military, In love. Occupation: Navigator

Voice: Uses sign language

Attributes [hide]

Thakrak Atterton, Male Half-Orc Wizard 1
Medium (5'5") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Religion +2, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 60 gp.


Social Check DCs


River Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a robe, a symbol of his god around his neck, and a quarterstaff on his belt. His fur, while still mostly white, has prominent grey streaks. His copper eyes dart from person to person.

Personality: He is happy with his job as a Mortician. He turns his eye from what people do, preferring to live and let live. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Over the years he perfected his riding and shooting skills. He has achieved small success as a Mortician.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Job, Nature. Occupation: Mortician

Voice: Hissing voice

Attributes [hide]

River Mirror, Male Tabaxi Barbarian 4
Medium (5'9") Tabaxi, Lawful Good (CR 4)
Armor Class 10
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Naill Zhanini, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His golden hair, when down, is lengthy. His blue eyes are slightly larger than normal.

Personality: He exudes charisma. He is a tour de force of persuasion. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Philantrophist, Logical. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Dilettante

Voice: Sounds elderly

Attributes [hide]

Naill Zhanini, Male Half-Elf Paladin 7
Medium (5'4") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 200 gp. Golden circlet with four aquamarines (1000 gp).


Social Check DCs


Boddynock Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. This green eyed westerner is not easily forgotten.

Personality: He is a Healer first and foremost. He believes firmly that knowledge should be universal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a slaver, Boddynock was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Boddynock reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur. Bonds: Job, Mentor, Military. Occupation: Healer

Voice: Slurs words

Attributes [hide]

Boddynock Tarkelby, Male Gnome Ranger 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 18 (+4)12 (+1) 15 (+2)10 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 28000 cp. 4 Alchemist’s fire. 3 Antitoxin.


Social Check DCs


Arumawann Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: This man wears just a green suit. He has a penchant for wearing a ring with an oversized opal on his right hand. He has done his best to style his chestnut hair to look like a famous performer. His green eyes are slightly larger than normal.

Personality: He likes to make people angry or surprised. Arumawann enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Arumawann was born the youngest of three triplets. His father was a soldier and died while he was still young. Arumawann was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his daughter; and he's repulsed by the pc

Flaws: Antagonistic, Hedonist. Bonds: Rich, Family, Military. Occupation: Spice Merchant

Voice: Italian accent

Attributes [hide]

Arumawann Rofferton, Male Gnome Wizard 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 19 (+4)15 (+2) 9 (-1)12 (+1)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 400 sp.


Social Check DCs

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