Robert Budd, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. His chestnut hair is knotted and matted. He has several tiny opal earrings on each ear.
Personality: He is calm most of the time but flees social interaction. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He comes from a rich western family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He struck the Bricklayer job and began his own company from there.
Motivation: Further expansion of business.
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Rich, Adventurer, Job. Occupation: Bricklayer
Voice: Irish accent
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Arnold Plemens, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who has a large blue mantle and cape that has been intricately interwoven into his yellow robe. His black hair is still thick. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Arnold wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: When he was but 3 years old his parents immigrated from the west. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels threatened by others; and he's repulsed by the pc
Ideals: Disciplined, Gifted. Flaws: Antagonistic, Fearful. Bonds: Immigrant. Occupation: Shipwright
Voice: Sleepy voice
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 50 gp. White pearl (80 gp).
Veit Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a faded coat and loose pants complete with deerstalker hat. His brown hair is knotted and matted. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is witty, but his monotone delivery comes off as unnerving He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He was born into a rich family. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Days after completing his studies, news broke out that his hometown was attacked by goblins. Veit was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: He has money and likes to spend it; and he wants revenge against goblins
Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Enemies, Rich. Occupation: Marshal
Voice: Indian accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Abyssal, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 sp.
Ahvain Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He wears his golden hair up in a very large beehive style do. His ears are large.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also is a firm believer in the manly ideal.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He became a Performer soon after.
Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world
Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Slave, Job. Occupation: Performer
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 34 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Draconic, Terran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 400 gp.
Ghaliver Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: A 3'1" western man, he has the majority of his body covered in plate. His long brown hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: Ghaliver wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He has all his life been fascinated with dancing.
History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered dancing. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the west.
Ideals: Disciplined, Artistic, Entrepeneur. Flaws: Ugly. Occupation: Roofer
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 21 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Draconic
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!