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NPC Generator

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Advanced [show]


Fallond Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and is generally well dressed albeit a few years behind the times. His hair is cut close to his head. His eyes, though not visible through his cowl, are blue.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: When he was but 3 years old his parents immigrated from the north. He was an athlete and attended two major summer competitions. He never won. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Athletic, Disciplined. Bonds: Attractive, Criminal record, Immigrant. Occupation: Tanner

Voice: Loud with bravado

Attributes [hide]

Fallond Gorunn, Male Dwarf Adept 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 20 (+5)14 (+2) 15 (+2)10 (+0)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 50 pp. Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Tricking Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his black boots flare out at the collars. His black fur is heavily combed to the left. His hazel unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. Further he is a bit of a stoner and is frequently out of it.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Disease, Antagonistic, Addict. Bonds: Religious, Mentor. Occupation: Cartwright

Voice: Australian accent

Attributes [hide]

Tricking Of Claws, Male Tabaxi Bard 6
Medium (5'8") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Performance +5, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 6000 sp.


Social Check DCs


Megged Budd, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'1" and is dressed in an above average manner. He has done his best to style his golden hair to look like a famous performer. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Megged grew up listening to his father's many stories. Like his father and his brother before him, after school he went straight into learning to become a Stableman. He has achieved small success as a Stableman.

Motivation: He desires power and/or immortality; and wants to open a new tavern

Ideals: Joker, Gifted. Bonds: Attractive, Adventurer, Job. Occupation: Stableman

Voice: Rolls R's

Attributes [hide]

Megged Budd, Male Half-Orc Commoner 2
Medium (6'1") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)9 (-1) 18 (+4)14 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 140 gp.


Social Check DCs


Rurik Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a custom-built plate barding that's adorned with brown lining and desert motifs, and a wedding ring on his right hand. His long white hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to loving parents in a slum to the west. In his 16th year, his parents were killed by a dire rats raid, leaving Rurik alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Justice. Flaws: Terse. Bonds: In love, Poor, Enemies. Occupation: Tailor

Voice: High pitched, excited

Attributes [hide]

Rurik Glanhig, Male Dwarf Monk 8
Medium (4'3") Dwarf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 3000 sp. Alexandrite (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ghaliver Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has the majority of his body covered in plate. His hair is long and golden with streaks of blonde, and is pulled back with small white clips. His beard is blonde, braided, and well cared for. His fierce gray eyes like to dwell on things.

Personality: Ghaliver wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family His father was very strict, and drilled into him lessons on being the perfect gentleman. He has dedicated himself to building a better village for his children.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Disciplined, Impeccable. Bonds: Adventurer, Criminal record. Occupation: Stylist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ghaliver Reedfellow, Male Halfling Expert 16
Small (3'0") Halfling, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 53 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Nature +7, Stealth +7
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Abyssal
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3

Possessions: 1200 pp. Black star sapphire (1100 gp). Chrysoprase (40 gp). Smoky quartz (40 gp). Jet (140 gp). Moss agate (16 gp). Alexandrite (1100 gp). Jade (140 gp). Banded agate (16 gp). Golden yellow topaz (1100 gp). Azurite (16 gp). Rhodochrosite (16 gp). Zircon (40 gp). Jasper (40 gp). Golden pearl (140 gp). Pink diamond (3000 gp). Blue quartz (16 gp). Moonstone (40 gp). Hematite (16 gp). Peridot (40 gp). Violet garnet (1100 gp).


Social Check DCs

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