Carrie Lathalas, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a brown tunic with tan highlights, and long black pants that bunch up around his shoes. He is bald on top and has large black tufts of hair around his ears. His green eyes are slightly larger than normal.
Personality: Aggressive, abrasive, and angry, Carrie embodies much of what other species detest in the Elves. He has a habit of throwing himself into exceedingly dangerous situations.
History: Sold as a small child to a necromancer, Carrie was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Carrie abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Mentor, Adventurer, Criminal record. Occupation: Locksmith
Voice: Rolls R's
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 35 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 9 (-1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +2
Possessions: 47000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Geoffrey Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is well dressed, constantly wearing a pastel suit, tan shirt, and green tie. His hair is greying and his face has many wrinkles. His gray eyes dart from person to person to random spaces in the air.
Personality: A deeply religious man he believes everything happens for a reason. He also is a firm believer in the manly ideal.
History: He was born several months after his mother was called into army service. A freak accident while working with his Beggar mother left him crippled. Recently he has begun working with bootleggers and crooks.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Athletic. Flaws: Impulsive, Disease. Bonds: Religious, Military. Occupation: Tanner
Voice: French accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 10)
Armor Class 11
Hit Points 61 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 1400 gp. Chalcedony (20 gp).
Quarion Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is well dressed, constantly wearing a black suit, red shirt, and brown tie. He has no hair. His fierce blue eyes like to dwell on things.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. The war was a terrible time for him, and Quarion does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to travel the world and help people.
Motivation: He loathes his own lifestyle.
Ideals: Philantrophist, Gifted. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Laborer
Voice: Whispers
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 60 gp. Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 5 Acid flasks.
Trynnicus Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is wearing the road beaten gear of a warrior. He is muscular with a powerful set of arms. He wears a colorful flower in his blue crest. His eyes are likewise red.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a habit of throwing himself into exceedingly dangerous situations.
History: A powerful wizard made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trynnicus fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest man in the west; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Mentor. Occupation: Mortician
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 18)
Armor Class 11
Hit Points 45 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +11 / 5d6+5, Ranged +7 / 5d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 |
Possessions: 16000 gp. Rich purple corundum (500 gp). Eye agate (16 gp). Carnelian (30 gp). Peridot (30 gp). Golden pearl (140 gp). Sard (30 gp). Alexandrite (1500 gp). Smoky quartz (30 gp). Rose (30 gp). Azurite (16 gp). Violet garnet (1500 gp). Banded agate (16 gp). Deep blue spinel (1500 gp). Moss agate (16 gp). Black star sapphire (500 gp). Chrysoprase (30 gp). Chrysoprase (30 gp). Iolite (30 gp). Black pearl (1500 gp). Aquamarine (1500 gp). Zircon (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Rendar Byron, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He keeps his chestnut hair in a flapper bob. His gray eyes dart from person to person.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a criminal king-pin and mafia family Through the years after Rendar was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Rendar's father didn't care for him much, and the feeling was mutual. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has decided he is irredeemable; and he is wracked by social anxiety
Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Attractive, Criminal record. Occupation: Barkeep
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Evil (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 16 (+3) | 6 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 20000 cp. Smoky quartz (70 gp). Black pearl (1100 gp). Rose (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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